The Campaigns of King David: The Biblical Struggle for the Near East
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BGG #17 128
Note BGG
6,3

The Campaigns of King David: The Biblical Struggle for the Near East

2007

Aide aux règles de The Campaigns of King David: The Biblical Struggle for the Near East

Des explications claires des tours, effets de cartes et situations litigieuses, avec des références aux sources officielles et un historique des questions sauvegardé.

  • 2–5 joueurs
  • 180–360 min
  • Complexité 3,2/5

Pour 2 joueurs

Assistant de règles pour The Campaigns of King David: The Biblical Struggle for the Near East

Que voulez-vous savoir ?

Les réponses viennent du livret officiel, avec la page à vérifier.

The Campaigns of King David: The Biblical Struggle for the Near East est un jeu de société sorti en 2007 pour 2 à 5 joueurs et avec des parties de 180 à 360 minutes. Il a été conçu par Robert G. Markham et ses principales mécaniques sont Area Movement, Dice Rolling et Simulation.

À propos du jeu

En anglais

The Campaigns of King David cover the 35 years struggle for supremacy of the fertile crescent during the Old Testament reign of Judah's King David. Using a unique system that incorporates economics, diplomacy and military operations, players maneuver combat units and leaders over a full color map of the Near East and have a limited number of turns to determine victory! With 15 Action Phase Chits to choose from, each turn is unique as players deal with the twists and turns of fate - ensuring no two games are ever the same. Players must husband their resources to maintain their field armies, build and re-equip units, fortify cities and wage war through leaders who command chariots, phalanxes and militia. Two to five players attempt to achieve their victory conditions (control of cities). The game is 7 turns, each with 5 separate sections. Four of the sections play very quickly (Initiative Determination, Diplomacy, Drawing Phase Chits, and determining if victory conditions have been met. The fifth section, Phases, has 12 Actions. Each Action consists of one specific type, movement/combat, obtaining resources, obtaining food, army maintenance and building, etc. The 12 Actions are chosen randomly with the first six shown face up, allowing the players to know the order. The remaining six are displayed face down, providing some uncertainty as to the next Action to occur. As there are 15 Action chits from which to choose, players never know exactly what will occur the second half of the Phase sections. Players must husband their resources and food to maintain their field armies, build and re-equip units, improve fortified cities, and wage battle. Play is balanced, with each nation's victory conditions tailored to its historical situation. Game duration ranges from 3 hours for a two-player game up to 5-6 hours for a five-player game. Will Judeah expand its territory under the direction of a great king? Or will it collapse beneath the might of Philistia, Aramea and Egypt? Condemned to the drifting sands of obscurity? You decide... Components: Rules booklet; One 22" x 34" full color, period-style maps; 500 5/8" counters, on three sheets; Cardstock charts &Player aids; Dice necessary for game play Game play is 3 to 6 hours; For 2 to 5 players. (from Clash of Arms website and user's description)

Catégories

Éditeurs

  • Clash of Arms Games

Questions et réponses

Selon le catalogue, The Campaigns of King David: The Biblical Struggle for the Near East se joue de 2 à 5 personnes. Cette fourchette correspond au nombre de joueurs indiqué par l’éditeur : le jeu s’installe donc pour toute taille de groupe dans cette limite. La mise en place, certaines règles et le décompte peuvent varier selon l’effectif ; vérifiez la configuration exacte dans la règle de votre édition.