The Last Hundred Yards
Rang BGG
BGG #4 221
Note BGG
8,0

The Last Hundred Yards

2019

Aide aux règles de The Last Hundred Yards

Des explications claires des tours, effets de cartes et situations litigieuses, avec des références aux sources officielles et un historique des questions sauvegardé.

  • 1–2 joueurs
  • 60–180 min
  • 14+
  • Complexité 3,6/5

Pour 1 joueur

Assistant de règles pour The Last Hundred Yards

Que voulez-vous savoir ?

Les réponses viennent du livret officiel, avec la page à vérifier.

The Last Hundred Yards est un jeu de société sorti en 2019 pour 1 à 2 joueurs, avec des parties de 60 à 180 minutes et à partir de 14 ans. Il a été conçu par Mike Denson et ses principales mécaniques sont Dice Rolling, Grid Movement et Modular Board.

Extensions

Jeux similaires

À propos du jeu

En anglais

The Last Hundred Yards introduces innovative systems intended to model Small Unit Behavior in Combat during WW2. It is fast-paced, and provides a very good simulation of what it was like to command combat units at the platoon or company level. The game is purposely designed to deliver a brisk yet intensive gaming experience that forces many decisions upon you as you take command of an infantry company in Western Europe after the D-Day landings. In The Last Hundred Yards only the player winning the initiative has a proactive game turn; his opponent is limited to reaction only. Generally, the attacker has the initiative or momentum at the beginning of a small unit combat as the result of plans and preparation, so he generally dictates the action. The defender will generally react to the attacker's actions, hoping at some point to blunt or take away the attacker's momentum. This is represented in The Last Hundred Yards by player advantage and the importance of winning the initiative. Simultaneous movement and opportunity fire are modeled primarily through the Action/Reaction Cycle and Fire Mechanics. Fire is focused on a specific enemy unit as it fires or maneuvers. To reflect this, DRM markers are used to represent the enemy unit or units under fire and the amount of fire power placed on them. A different color DRM marker is used for each type of fire (green for small arms fire, yellow for anti-tank fire and red for indirect fire). Neither player will see the results of his fire until the Fire Resolution Phase. The traditional Tank defensive fire concept has been replaced with a reaction sequence that might allow the target vehicle to escape its hunter, and, in some cases, turn the hunted into the hunter. -from the publisher

Questions et réponses

Selon le catalogue, The Last Hundred Yards se joue de 1 à 2 personnes. Cette fourchette correspond au nombre de joueurs indiqué par l’éditeur : le jeu s’installe donc pour toute taille de groupe dans cette limite. La mise en place, certaines règles et le décompte peuvent varier selon l’effectif ; vérifiez la configuration exacte dans la règle de votre édition.