Ultimate Werewolf: Inquisition
Rang BGG
BGG #5 268
Note BGG
6,5

Ultimate Werewolf: Inquisition

2013

Aide aux règles de Ultimate Werewolf: Inquisition

Des explications claires des tours, effets de cartes et situations litigieuses, avec des références aux sources officielles et un historique des questions sauvegardé.

  • 3–12 joueurs
  • 30–60 min
  • 8+
  • Complexité 1,7/5

Pour 3 joueurs

Assistant de règles pour Ultimate Werewolf: Inquisition

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Ultimate Werewolf: Inquisition est un jeu de société sorti en 2013 pour 3 à 12 joueurs, avec des parties de 30 à 60 minutes et à partir de 8 ans. Il a été conçu par Legend Dan Hoffman et ses principales mécaniques sont Variable Player Powers, Player Elimination et Role Playing.

Extensions

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À propos du jeu

En anglais

A terrible thing is happening in a local village: Werewolves are responsible for the deaths of many villagers. Unable to determine who amongst themselves are werewolves, they've called in a group of master inquisitors to help sort out this mess before it's too late. That's where you and your team come in. No stranger to werewolf infestations, you know that the best thing to do is to start lynching suspects. You no sooner get started on this project when you discover that there's a problem – Werewolves have also infiltrated your team of inquisitors! Now you're in a serious pickle: You need to save the village while thwarting the werewolves whom are working alongside you... Ultimate Werewolf: Inquisition is a standalone game of deduction, secrets and betrayal with no elimination. Part of the fun is figuring out who the werewolves are on your team, but even then, you've still got to outsmart them! More specifically, the humans need to rid the town of werewolves in order to win, while the werewolf players need to eliminate human villagers so that the werewolves can overrun the town. To do this, each round players either use the power of a villager's hut or take two votes from the supply. Each player then places one vote on a resident, and the resident with the most votes against him is lynched, with him and his hut being taken out of play. The werewolf players then secretly choose to kill a resident – but only one of those chosen by the Grand Inquisitor, a role that passes hands each round. Who will live? Who will die? It's in your hands...

Questions et réponses

Selon le catalogue, Ultimate Werewolf: Inquisition se joue de 3 à 12 personnes. Cette fourchette correspond au nombre de joueurs indiqué par l’éditeur : le jeu s’installe donc pour toute taille de groupe dans cette limite. La mise en place, certaines règles et le décompte peuvent varier selon l’effectif ; vérifiez la configuration exacte dans la règle de votre édition.