Unfathomable
Rang BGG
BGG #611
Note BGG
7,5

Unfathomable

2021

Aide aux règles de Unfathomable

Des explications claires des tours, effets de cartes et situations litigieuses, avec des références aux sources officielles et un historique des questions sauvegardé.

  • 3–6 joueurs
  • 120–240 min
  • 14+
  • Complexité 3,1/5

Pour 3 joueurs

Assistant de règles pour Unfathomable

Que voulez-vous savoir ?

Les réponses viennent du livret officiel, avec la page à vérifier.

Unfathomable est un jeu de société sorti en 2021 pour 3 à 6 joueurs, avec des parties de 120 à 240 minutes et à partir de 14 ans. Il a été conçu par Corey Konieczka et Tony Fanchi et ses principales mécaniques sont Variable Player Powers, Hand Management et Area Movement.

Extensions

Jeux similaires

À propos du jeu

En anglais

The year is 1913. The steamship SS Atlantica is two days out from port on its voyage across the Atlantic Ocean. Its unsuspecting passengers fully anticipated a calm journey to Boston, Massachusetts, with nothing out of the ordinary to look forward to. However, strange nightmares plague the minds of the people aboard the ship every night; rumors circulate of dark shapes following closely behind the ship just beneath the waves; and tensions rise when a body is discovered in the ship's chapel, signs of a strange ritual littered around the corpse. Lurking within the depths of the Atlantic Ocean are a swarm of vicious, unspeakable horrors: the Deep Ones, led by Mother Hydra and Father Dagon. For reasons unknown, they have set their sights on the Atlantica, and their minions, taking the form of human-Deep One hybrids, have infiltrated the steamship to help sink it from within. Each game of Unfathomable has one or more players assuming the role of one of these hybrids, and how well they can secretly sabotage the efforts of the other players might mean the difference between a successful voyage and a sunken ship. If you're a human, you need to fend off Deep Ones, prevent the Atlantica from taking too much damage, and carefully manage the ship's four crucial resources if you want any hope of making it to Boston, all while trying to figure out which of your fellow players are friends and which are foes. Everyone shares the same resource pool, but humans will try to preserve them while traitors will strive to subtly deplete them. Being able to tell when someone is purposefully draining the group's resources is harder than you think, especially when you take crises into account! At the end of each player's turn, that player must draw a mythos card. Each of these cards represents a crisis that the whole group must try to resolve together. Some of these crises, such as "Food Rationing", call for a choice that could potentially put the ship's passengers or resources at risk, while others, such as "Hull Leak", call for a skill test in which failure could have disastrous consequences. During a skill test, each player contributes skill cards from their hand to a face-down pile shared by the group. Once everyone has contributed (or chosen not to), the cards are shuffled, then revealed. If enough of the correct skills were contributed, then the group passes the test! But if the wrong skills were contributed, they can actually hinder the results, leading to failure. Thus, skill tests are dangerous opportunities for traitors to sabotage the humans' efforts, so you have to stay on your toes at all times. —description from the publisher

Éditeurs

  • Delta Vision Publishing
  • Galápagos Jogos
  • Hobby World
  • ADC Blackfire Entertainment
  • Rebel Sp. z o.o.
  • GoKids 玩樂小子
  • Fantasy Flight Games
  • Geekach LLC

Questions et réponses

Selon le catalogue, Unfathomable se joue de 3 à 6 personnes. Cette fourchette correspond au nombre de joueurs indiqué par l’éditeur : le jeu s’installe donc pour toute taille de groupe dans cette limite. La mise en place, certaines règles et le décompte peuvent varier selon l’effectif ; vérifiez la configuration exacte dans la règle de votre édition.