Warhammer 40,000 (Eighth Edition): Codex – Blood Angels
Note BGG
8,3

Extension de Warhammer 40,000 (Eighth Edition)

Warhammer 40,000 (Eighth Edition): Codex – Blood Angels

2017

Aide aux règles de Warhammer 40,000 (Eighth Edition): Codex – Blood Angels

Des explications claires des tours, effets de cartes et situations litigieuses, avec des références aux sources officielles et un historique des questions sauvegardé.

  • 2 joueurs
  • 120–180 min

Assistant de règles pour Warhammer 40,000 (Eighth Edition): Codex – Blood Angels

Que voulez-vous savoir ?

Les réponses viennent du livret officiel, avec la page à vérifier.

Warhammer 40,000 (Eighth Edition): Codex – Blood Angels est une extension de Warhammer 40,000 (Eighth Edition) sortie en 2017 avec des parties de 120 à 180 minutes. Ses principales mécaniques sont Variable Player Powers, Dice Rolling et Measurement Movement.

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À propos du jeu

En anglais

Sons of the angel-winged Primarch Sanguinius, the Blood Angels are noble and magnificent, a proud Space Marine chapter with ten millennia of history. They are warrior heroes who descend into battle on flaming wings to stand between the Emperor’s servants and the heretical hordes that seek to destroy them. Yet beneath their heroic exterior lies a dark secret known as the Flaw, a gene-curse that has bedevilled them for millennia, ravaging their souls until they fight as much for a suitably heroic end as they do for victory in the Emperor’s name. Codex: Blood Angels contains a wealth of background and rules – the definitive book for Blood Angels collectors. Within this 144-page hardback, you’ll find: - The Angelic Host: the origin of the Blood Angels, the story behind their homeworld of Ball, the horror of the Flaw and the introduction of Primaris Space Marines to their ranks; - Ordering the Host: a detailed breakdown of the Blood Angels’ Chapter organisation, their heraldries and vehicle markings; - Colour schemes and heraldries for 8 successor Chapters: Angels Encarmine, Angels Sanguine, Flesh Tearers, Carmine Blades, Angels Vermillion, Blood Drinkers, Knights of the Chalice, and Lamenters; - A Chronicle of Heroes: a timeline of major Blood Angels engagements, from the founding to the present; - Background and details on each character and unit available to a Blood Angels army; - A showcase of beautifully painted Citadel miniatures, with example armies featuring everything from individual images of models to battle scenes on terrain. Rules Everything you need to get a Blood Angels army primed for games of Warhammer 40,000 is in here: - 77 datasheets, providing rules for every Blood Angels unit and miniature; - Army abilities reflecting the Blood Angels’ methods of war on the tabletop; - Armoury of Baal: wargear both ranged and close-combat for use by Blood Angels; - Points values for all miniatures, weapons and wargear for use in Matched Play games; - Sons of Sanguinius: rules for Battle-forged armies, including: - 25 unique Stratagems; - 6 unique Warlord Traits that any Blood Angels commander can use; - Relics of Baal: 6 rare weapons and artefacts available only to Blood Angels; - Sanguinary Discipline: 6 psychic powers available to any Blood Angels model with the Psyker keyword; - 6 Tactical Objectives unique to the Blood Angels.

Questions et réponses

La durée indiquée pour Warhammer 40,000 (Eighth Edition): Codex – Blood Angels est de 120 à 180 minutes, selon l’estimation de l’éditeur pour une partie complète. La durée réelle dépend du groupe, de l’effectif et de la connaissance des règles : les premières parties sont plus longues, les groupes expérimentés terminent plus vite. Mise en place et explication des règles ne sont pas comprises.