Alicematic Heroes
Posizione BGG
BGG #7721
Valutazione BGG
6,8

Alicematic Heroes

2017

Aiuto con le regole di Alicematic Heroes

Spiegazioni chiare di turni, effetti delle carte e situazioni dubbie, con riferimenti alle fonti ufficiali e cronologia delle domande salvata.

  • 3–5 giocatori
  • 60–80 min
  • 12+
  • Complessità 2,6/5

Per 3 giocatori

Assistente delle regole di Alicematic Heroes

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Alicematic Heroes è un gioco da tavolo pubblicato nel 2017 per 3–5 giocatori, con partite da 60 a 80 minuti e dai 12 anni in su. È stato ideato da Kuro e le sue meccaniche principali sono Hand Management e Area Majority / Influence.

Giochi simili

Informazioni sul gioco

In inglese

The Queen of Hearts has summoned Alice to rebuild Wonderland, which has been devastated by an invasion of Nothing, which is devouring the dreams of all in the land — but the Queen has mistakenly summoned whole armies of Alices! Dozens of Alices abound, and now they're taking sides and forming teams to see who can put the land back together best. In Alicematic Heroes, you take charge of one of these teams, and you'll have a handful of Alices to use in your efforts. Alices come in five colors, with each player having a set of player boards in these five colors. On a turn, you first summon an Alice to your kingdom, playing that card from your hand onto the player board of the same color, but only if you can pay the cost in dream power; each Alice has a cost, and you must have at least this many dream cards (yellow) or be able to make up the difference by paying dream tokens. If you can, you immediately use the power — or Megalomania — of that Alice; if you can't, choose another card or lay an Alice face down as a commoner. Playing a commoner doesn't cost anything, lets you draw another card, and builds up the power of one of your five colors, but you don't get a Megalomania bonus for it. After you played an Alice or Commoner, you can then invade a territory in the playing area, which is composed of modular hex tiles. To conquer the territory, you need enough Military power (red cards) or Military (red) tokens, and if the territory is not on a hex where you occupy a city, you must have enough Mobility power(green cards) or Mobility tokens to reach that space. If you conquer it, you receive a bonus based on the territory's color: military, mobility or dream tokens; Alice cards; or victory points. If you conquer a city, you score points and now have a foothold on that hex. If you lack enough military and/or mobility, you can still place the territory under attack and finish it off on a later turn, but another player can potentially conquer it in the meantime. Mystic forests cannot be conquered until they're surrounded by player-controlled territories, and only the player(s) with the most controlled surrounding territories can then capture the forest, which has a toughness and point value equal to the number of surrounding territories. The game ends after fourteen rounds, then players score points for having the most or secondmost territories controlled in each hex and for having the most Alices in any of the five colors. Players can also score points for Alice Megalomania effects, and whoever has the most points wins!

Categorie

Autori

Editori

  • Game Harbor
  • Japanime Games
  • GDM Games
  • Board Game Box
  • Manifest Destiny

Domande e risposte

Secondo il catalogo, Alicematic Heroes supporta da 3 a 5 giocatori. L’intervallo corrisponde al numero di giocatori indicato dall’editore, quindi il gioco si può preparare per qualsiasi gruppo entro quei limiti. Preparazione, alcune regole e punteggio possono comunque variare in base al numero di giocatori: controlla la configurazione esatta nel regolamento della tua edizione.