CrossFire: Rules and Organizations for Company Level WW II Gaming
Posizione BGG
BGG #8768
Valutazione BGG
7,6

CrossFire: Rules and Organizations for Company Level WW II Gaming

1996

Aiuto con le regole di CrossFire: Rules and Organizations for Company Level WW II Gaming

Spiegazioni chiare di turni, effetti delle carte e situazioni dubbie, con riferimenti alle fonti ufficiali e cronologia delle domande salvata.

  • 2–6 giocatori
  • 120 min
  • 12+
  • Complessità 2,6/5

Per 2 giocatori

Assistente delle regole di CrossFire: Rules and Organizations for Company Level WW II Gaming

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CrossFire: Rules and Organizations for Company Level WW II Gaming è un gioco da tavolo pubblicato nel 1996 per 2–6 giocatori, con partite da 120 minuti e dai 12 anni in su. È stato ideato da Arty Conliffe e le sue meccaniche principali sono Dice Rolling, Simulation e Area-Impulse.

Espansioni

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Informazioni sul gioco

In inglese

CrossFire: Rules and Organization for Company-Level WW-II Gaming , combat mechanics that simulate the interplay of fire and movement combined with a command system that represents unit flexibility. Emphasis is on infantry combat. Crossfire is an innovative set of rules very unlike most other systems out there. "Turns" (having the "initiative" is the term in Crossfire which loosely matches the concept of a "turn") are not sequential (as in "step 1 movement, step 2 artillery fire, step 3 melee, etc, etc") and distances and moves are not measured (we do some measurement in our house rules). This different approach makes for a breathlessly exciting game system where critical situations are developed realistically and resolved quickly. The mechanics also make for amazingly quick games. Scenarios that have previously taken more than a day to complete are finished within a few hours. Once you try this game, you won't want to go back to others, believe me! Crossfire focuses on infantry action at the company level with squads as the smallest element. Some people play with house rules which add more detail to the armor rules - but the existing rules work fine as Crossfire is primarily and infantry orientated rule set. Crossfire is actually a step up from our 1:1 preferences, with figures mounted on stands of 2-3 figures representing a squad. This was a bit of a nervous jump from 1:1 for me, but the result has been very rewarding. I think one of the reasons I like it so much is that the idea of squads moving about is a bit like Avalon Hill's Squad Leader which we played years and years ago. That was a great game. Also Available: Hit the Dirt! (CrossFire Scenarios) 21 scenarios for Cross Fire in a booklet.

Editori

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Domande e risposte

Secondo il catalogo, CrossFire: Rules and Organizations for Company Level WW II Gaming supporta da 2 a 6 giocatori. L’intervallo corrisponde al numero di giocatori indicato dall’editore, quindi il gioco si può preparare per qualsiasi gruppo entro quei limiti. Preparazione, alcune regole e punteggio possono comunque variare in base al numero di giocatori: controlla la configurazione esatta nel regolamento della tua edizione.