Dead Man's Draw
Posizione BGG
BGG #1493
Valutazione BGG
6,9

Dead Man's Draw

2014

Aiuto con le regole di Dead Man's Draw

Spiegazioni chiare di turni, effetti delle carte e situazioni dubbie, con riferimenti alle fonti ufficiali e cronologia delle domande salvata.

  • 2–4 giocatori
  • 15 min
  • 13+
  • Complessità 1,3/5

Per 2 giocatori

Assistente delle regole di Dead Man's Draw

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Dead Man's Draw è un gioco da tavolo pubblicato nel 2014 per 2–4 giocatori, con partite da 15 minuti e dai 13 anni in su. È stato ideato da Derek Paxton, Leo Li e Chris Bray e le sue meccaniche principali sono Variable Player Powers, Take That e Set Collection.

Giochi simili

Informazioni sul gioco

In inglese

Dead Man's Draw is a simple and strategic card game of risk and reward for 2 to 4 players. Players take turns drawing cards and combining their special abilities to plunder the most loot without busting their entire hands. The core of your turn in Dead Man’s Draw is all in the flip: pulling the top card off the deck and using its special ability. Your turn isn’t over until you say it is, though. You can keep pulling cards as long as you like – until you play a card of a suit already seen, at which point you lose everything. Knowing when to stop and "bank" your cards is the biggest decision you make in Dead Man’s Draw, but being too timid lets braver opponents pass you up with bigger, more profitable turns. The cards’ special abilities are key to success in Dead Man’s Draw, and they build off of each other. Each suit in DMD has an effect that the player can target when they flip a card of that suit. Anchor – Keep everything you drew before the Anchor even if you bust. Cannon – Destroy one card an opponent has previously banked. Chest – Double your haul by banking as many cards directly from the discard pile as are in the river when you bank the Chest – but only if you also bank a Key. Hook – Play one of your previously banked cards. Key – Enables the Chest special. Kraken – Oh no! You’re forced to draw at least two more cards. Map – Draw three cards from the discard pile and play one. Mermaid – No ability, but worth more points (Mermaids are numbered 4-9 instead of 2-7). Oracle – Look at the next card before deciding if you want to play it. Sword – Steal an opponent’s previously banked card and play it. Many of these work well together, like using a Hook to re-play a Sword from your hand to steal an opponent’s Chest to go with your Key – racking up huge points by playing abilities well and not solely through the luck of the draw. As soon as the deck is depleted, players total up the value of the highest card they’ve banked from each suit. High score wins.

Editori

  • Hobby World
  • BoardM Factory
  • asmodee
  • Korea Boardgames
  • Swan Panasia Co., Ltd.
  • Heidelberger Spieleverlag
  • Reflexshop
  • MINDOK

Domande e risposte

Secondo il catalogo, Dead Man's Draw supporta da 2 a 4 giocatori. L’intervallo corrisponde al numero di giocatori indicato dall’editore, quindi il gioco si può preparare per qualsiasi gruppo entro quei limiti. Preparazione, alcune regole e punteggio possono comunque variare in base al numero di giocatori: controlla la configurazione esatta nel regolamento della tua edizione.