Mégawatts
Posizione BGG
BGG #4168
Valutazione BGG
7,8

Mégawatts

2008

Aiuto con le regole di Mégawatts

Spiegazioni chiare di turni, effetti delle carte e situazioni dubbie, con riferimenti alle fonti ufficiali e cronologia delle domande salvata.

  • 2–6 giocatori
  • 120 min
  • 14+
  • Complessità 3,0/5

Per 2 giocatori

Assistente delle regole di Mégawatts

Cosa vuoi sapere?

Le risposte vengono dal regolamento ufficiale, con la pagina da verificare.

Mégawatts è un gioco da tavolo pubblicato nel 2008 per 2–6 giocatori, con partite da 120 minuti e dai 14 anni in su. È stato ideato da Friedemann Friese e le sue meccaniche principali sono Auction / Bidding e Network and Route Building.

Giochi simili

Informazioni sul gioco

In inglese

This is the new entry for the Filosofia printing of Power Grid. As the new game changes the map of the original, the two games should be regarded as separate entities. Mégawatts is the French release of the Friedemann Friese game Power Grid. The French edition is produced by Filosofia. As with Power Grid, the object of Mégawatts is to supply the most cities with power when someone's network gains a predetermined size. In this new edition, players mark pre-existing routes between cities for connection, and then bid against each other to purchase the power plants that they use to power their cities. However, as plants are purchased, newer more efficient plants become available, so by merely purchasing you're potentially allowing others access to superior equipment. Additionally, players must acquire the raw materials (coal, oil, garbage and uranium) needed to power said plants (except for the 'renewable' windfarm/ solar plants which require no fuel), making it a constant struggle to upgrade your plants for maximum efficiency while still retaining enough wealth to quickly expand your network to get the cheapest routes. It differs from Power Grid by the maps included. Where Power Grid has the USA/Germany maps, the French version by Filosofia has the Québec/France maps. The Québec map uses minor rules change that makes a bigger use of the renewable power plants to represent the regional reality of hydro-electricity. The ruleset includes the basic game, as in Power Grid plus the minor rule changes for the two maps included. Re-Implements: Power Grid Funkenschlag Expanded by: Power Grid: France/Italy Power Grid: Benelux/Central Europe Atolla Modulis (fan expansion for Funkenschlag) Power Grid: The New Power Plants – Set 1 Power Grid: China/Korea Power Grid: Flux Generator The expansions Power Grid: France/Italy, Power Grid: Benelux/Central Europe and Power Grid: China/Korea include new double-sided game boards. These change the game by not only changing the characteristics of the geography, but also by changing the rules for power plant availability, resource availability, tying plant ownership and/or resource availability and/or price to geographic regions on the map, etc. Incorporated into: Power Grid: Québec/Baden-Württemberg (the Quebec map)

Domande e risposte

Secondo il catalogo, Mégawatts supporta da 2 a 6 giocatori. L’intervallo corrisponde al numero di giocatori indicato dall’editore, quindi il gioco si può preparare per qualsiasi gruppo entro quei limiti. Preparazione, alcune regole e punteggio possono comunque variare in base al numero di giocatori: controlla la configurazione esatta nel regolamento della tua edizione.