Summoner Wars: Grungor's Charge Reinforcement Pack
Valutazione BGG
7,9

Espansione di Summoner Wars

Summoner Wars: Grungor's Charge Reinforcement Pack

2010

Aiuto con le regole di Summoner Wars: Grungor's Charge Reinforcement Pack

Spiegazioni chiare di turni, effetti delle carte e situazioni dubbie, con riferimenti alle fonti ufficiali e cronologia delle domande salvata.

  • 2–4 giocatori
  • 30 min
  • 9+
  • Complessità 2,5/5

Assistente delle regole di Summoner Wars: Grungor's Charge Reinforcement Pack

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Summoner Wars: Grungor's Charge Reinforcement Pack è un’espansione di Summoner Wars pubblicata nel 2010 per 2–4 giocatori, con partite da 30 minuti e dai 9 anni in su. È stato ideato da Colby Dauch e le sue meccaniche principali sono Variable Player Powers, Hand Management e Dice Rolling.

Giochi simili

Informazioni sul gioco

In inglese

Bloodshed in the Mountains Oldin of the Guild Dwarves has called for aid, and his brethren have answered! The headstrong champion Grungor has arrived. He is always eager to rush into battle, and he has brought with him the priest Tordok who uses defensive runes to protect his fellow Dwarves. Joining them is the vicious fighter Halvor, who would gladly sacrifice himself to land a killing blow on an enemy soldier. These mighty champions are followed by the stoutest of Dwarf warriors known as Guardsmen, whose armor lets them shrug off blows that would fell ordinary folk. And the Dwarves have not stopped there - joining the fray are ancient siege weapons. Dwarven Ballistas are stronger than those employed by other folk - they fire bolts that can punch straight through solid stone! But the Cave Goblin Sneeks has not been idle. He too has drafted new troops to his cause including the opportunistic champions Reeker and Krag, and the frighteningly strange shaman known as Scagg. Strange cries fill the air as Beast Riders swarm from their mountain dens. These Goblins ride strange creatures into battle, quickly overrunning the enemy. Goblin Climbers appear at the highest mountain ridges, firing their bows as they advance. These warriors care little for fortifications, scaling the strongest of walls with ease. And as the Dwarves and Goblins prepare to escalate their ancient war, even stranger warriors appear on the field of battle! The mercenary champion Malevolence offers her magic blade to the highest bidder, and the plague-ridden Vermin will fight for any army that will brave their diseased presence. This reinforcement pack is the perfect addition to your Guild Dwarves vs. Cave Goblins starter set, allowing you to bring new troops to the War for Itharia, and experience the excitement of deck construction. Grungor´s Charge Includes: - 32 Cards Guild Dwarves •1 Grungor - Champion •1 Halvor - Champion •1 Tordok - Champion •5 Guardsmen - Common •5 Ballistas - Common Cave Goblins •1 Reeker - Champion •1 Krag - Champion •1 Scagg - Champion •5 Beast Riders - Common •5 Climbers - Common Mercenaries •1 Malevolence - Champion •5 Vermin - Common

Editori

  • Raven Distribution
  • Wargames Club Publishing
  • Galápagos Jogos
  • Cube Factory of Ideas
  • Plaid Hat Games

Domande e risposte

Secondo il catalogo, Summoner Wars: Grungor's Charge Reinforcement Pack supporta da 2 a 4 giocatori. L’intervallo corrisponde al numero di giocatori indicato dall’editore, quindi il gioco si può preparare per qualsiasi gruppo entro quei limiti. Preparazione, alcune regole e punteggio possono comunque variare in base al numero di giocatori: controlla la configurazione esatta nel regolamento della tua edizione.