Why
Posizione BGG
BGG #23.915
Valutazione BGG
5,8

Why

1958

Aiuto con le regole di Why

Spiegazioni chiare di turni, effetti delle carte e situazioni dubbie, con riferimenti alle fonti ufficiali e cronologia delle domande salvata.

  • 2–4 giocatori
  • 45 min
  • 12+
  • Complessità 1,2/5

Per 2 giocatori

Assistente delle regole di Why

Cosa vuoi sapere?

Le risposte vengono dal regolamento ufficiale, con la pagina da verificare.

Why è un gioco da tavolo pubblicato nel 1958 per 2–4 giocatori, con partite da 45 minuti e dai 12 anni in su. Le sue meccaniche principali sono Set Collection, Trading e Roll / Spin and Move.

Giochi simili

Informazioni sul gioco

In inglese

"Alfred Hitchcock presents...The Game of Why" Once upon a time, six people on their way to a costume party took shelter from a storm in a haunted house...And were never seen alive since. But they still haunt the house. You must try to find out who was murdered, by what means and why. The cards include Motive cards, No Clue cards and a single "It's a Mystery to Me" card. In addition, there are cards that can be assembled side by side to form larger pictures: the six guests (Cleopatra, Napoleon, etc. --they were costumed, you see; in four pieces), four weapons (also in four pieces) and Alfred Hitchcock (in six pieces). Seven cards are dealt to each player, the rest into the house's rooms. You enter a room by exact count, except that a 7, 11 or doubles allows you to go directly to the spot of your choice. When you reach a room, you pick up the top card there and discard either it or another card from your hand to the "Lawn" --off the board. These cards are laid face down without overlapping each other but are shown to the other players as they're laid down. Later, you may try to recover a Lawn card by showing a card from your hand of the appropriate type (a piece of a guest, for example) and then pointing to a Lawn card and picking it up. If you remembered right, you may repeat the procedure. You can also claim cards from other players by meeting them in the house and "accusing them" of withholding a particular card (this is what the No Clue cards are defence for). Once the rooms are empty, everyone gathers in the hall and play is speeded up. First player to assemble a Ghost, Weapon and Motive OR Alfred and "It's a Mystery to Me" wins.

Editori

  • Alga
  • John Sands Pty Ltd
  • Juegos Crone
  • Milton Bradley
  • Otto Maier Verlag
  • Jumbo
  • Chad Valley Co Ltd.

Domande e risposte

Secondo il catalogo, Why supporta da 2 a 4 giocatori. L’intervallo corrisponde al numero di giocatori indicato dall’editore, quindi il gioco si può preparare per qualsiasi gruppo entro quei limiti. Preparazione, alcune regole e punteggio possono comunque variare in base al numero di giocatori: controlla la configurazione esatta nel regolamento della tua edizione.