1914: Offensive à outrance
Pozycja w BGG
BGG #8883
Ocena BGG
7,8

1914: Offensive à outrance

2013

Pomoc w zasadach gry 1914: Offensive à outrance

Zrozumiałe wyjaśnienia tur, efektów kart i spornych sytuacji z odnośnikami do oficjalnych źródeł i zapisaną historią pytań.

  • 1–4 graczy
  • Złożoność 4,0/5

Dla 1 gracza

Asystent zasad gry 1914: Offensive à outrance

Co chcesz wiedzieć?

Odpowiedzi pochodzą z oficjalnej instrukcji, ze stroną do sprawdzenia.

1914: Offensive à outrance to gra planszowa wydana w 2013 roku dla 1–4 graczy. Projekt gry: Michael Resch. Główne mechaniki: Dice Rolling, Hexagon Grid i Simulation.

Dodatki

Podobne gry

O grze

Po angielsku

(from GMT website:) 1914, Offensive à outrance, The Initial Campaigns on the Western Front in WWI realistically covers the battles fought in Belgium, France, and Germany during the first months of World War One. 1914, Offensive à outrance (translation: Offensive to excess) is a comprehensively researched model that explores this fascinating set of campaigns with an accurate order of battle and detailed game map. The map encompasses the entire theater of war from the English Channel to the Swiss Border. The game system used is a streamlined derivative of the 1914, Twilight in the East system, modified to speed play, with care not to lose focus on those aspects of warfare that made the opening stages of WWI so unique. This game system, in conjunction with the accurate map, allows the German advance to be conducted along historical routes with the eminent “Open Flank” present (instead of units strung out from map edge to map edge). The Allied player has an opportunity to recreate a “Miracle of the Marne” type victory or to stop the Germans earlier. Likewise, the German player has a chance to change history and defeat the Allies’ armies in 1914. The Grand Campaign scenario covers the period from the fall of Liege on August 16th to exhaustion at Ypres in mid-November. Two shorter scenarios, The Battle for Lorraine (a learning scenario) and From the Marne to Stalemate are also provided. 1914, Offensive à outrance is a playable “Monster Game” designed with the expressed goal that the majority of the game can be completed by four dedicated players in one five-day long Expo. The 24-page rules booklet is concise, well written and organized. The game is exciting and gives wonderful insights into one of the most important campaigns of the twentieth century. The result is that 1914, Offensive à outrance is a game that the “WW1 enthusiast” must have and that a gaming connoisseur will enjoy. Time Scale: Game turns vary between two and four days in length. Map Scale: Eight kilometers per hex. Unit Scale: Division/Brigade. Number of Players: one to many (well suited for four players). Game Designer: Michael Resch Research and Design Assistance: Rian van Meeteren Developed by: Dick Vohlers Map Design Assistance: S. G. Stewart

Pytania i odpowiedzi

Według katalogu 1914: Offensive à outrance obsługuje od 1 do 4 graczy. Ten zakres odpowiada liczbie graczy podanej przez wydawcę, więc grę można przygotować dla dowolnej grupy w jego granicach. Przygotowanie, niektóre zasady i punktacja mogą jednak różnić się w zależności od liczby graczy; dokładną konfigurację sprawdź w instrukcji swojego wydania.