Air & Armor: Würzburg, Tactical Armored Warfare in Europe – Designer Signature Edition
Pozycja w BGG
BGG #10 431
Ocena BGG
8,5

Air & Armor: Würzburg, Tactical Armored Warfare in Europe – Designer Signature Edition

2024

Pomoc w zasadach gry Air & Armor: Würzburg, Tactical Armored Warfare in Europe – Designer Signature Edition

Zrozumiałe wyjaśnienia tur, efektów kart i spornych sytuacji z odnośnikami do oficjalnych źródeł i zapisaną historią pytań.

  • 1–7 graczy
  • 180–720 min
  • 14+
  • Złożoność 4,0/5

Dla 1 gracza

Asystent zasad gry Air & Armor: Würzburg, Tactical Armored Warfare in Europe – Designer Signature Edition

Co chcesz wiedzieć?

Odpowiedzi pochodzą z oficjalnej instrukcji, ze stroną do sprawdzenia.

Air & Armor: Würzburg, Tactical Armored Warfare in Europe – Designer Signature Edition to gra planszowa wydana w 2024 roku dla 1–7 graczy, z rozgrywką trwającą 180–720 minut i dla osób od 14 lat. Projekt gry: Bruce S. Maxwell. Główne mechaniki: Dice Rolling, Hexagon Grid i Simulation.

Podobne gry

O grze

Po angielsku

Air & Armor: Wurzburg, Tactical Armored Warfare in Europe, Designer Signature Edition marks the return of one of the most realistic wargames on modern warfare ever published. Air & Armor is a grand tactical simulation of a hypothetical Soviet attack on West Germany in the mid-1980s. It depicts the collision of the Soviet 8th Guards Army with elements of the U.S. 3rd Infantry Division and the West German 12th Panzer Division in ferocious battles around the German city of Würzburg. This new edition is lovingly recreated with an updated order of battle, new map artwork, new unit counters, revised rules, and new scenarios. Air & Armor employs a highly interactive game system with asymmetric rules modeling the different command & control capabilities of each alliance. The game simulates all major aspects of modern warfare, including reconnaissance, combined arms operations, air, helicopter, and artillery strikes, chemical and electronic warfare, and combat engineering. Multiple levels of hidden intelligence produce a true “fog of war” providing plenty of opportunities for deception, surprise, traps, and ambushes. Play this game to experience what it would have been like to command a division in battle if the Cold War had gone hot. Air & Armor features twelve different scenarios, each a complete game by itself. Each scenario covers a different battlefield operation, including a meeting engagement, a delaying action, a frontal assault, an attack on a fortified line, an attack on a flank, a major river crossing operation, a NATO counterattack, an envelopment operation, and a breakout from a pocket. Extensive Scenario, Player, and Designer Notes provide advice on play and historical detail. Air & Armor is ideal for solitaire play. The hidden intelligence system provides a high level of tension during solitaire play because, even though a solo player is commanding both sides, he never knows what he will hit when he conducts an operation. Product Information: Complexity: High Time Scale: 1 Turn = 2 Hours Map Scale: 1 Mile/Hex Unit Scale: Companies to Regiments Players: 1-7 Players Solitaire Suitability: High Playing Time: 3 to 12 hours based on Scenario —description from the publisher

Pytania i odpowiedzi

Według katalogu Air & Armor: Würzburg, Tactical Armored Warfare in Europe – Designer Signature Edition obsługuje od 1 do 7 graczy. Ten zakres odpowiada liczbie graczy podanej przez wydawcę, więc grę można przygotować dla dowolnej grupy w jego granicach. Przygotowanie, niektóre zasady i punktacja mogą jednak różnić się w zależności od liczby graczy; dokładną konfigurację sprawdź w instrukcji swojego wydania.