Destination: Neptune
Pozycja w BGG
BGG #16 801
Ocena BGG
6,2

Destination: Neptune

2014

Pomoc w zasadach gry Destination: Neptune

Zrozumiałe wyjaśnienia tur, efektów kart i spornych sytuacji z odnośnikami do oficjalnych źródeł i zapisaną historią pytań.

  • 2–4 graczy
  • 90 min
  • 12+
  • Złożoność 2,6/5

Dla 2 graczy

Asystent zasad gry Destination: Neptune

Co chcesz wiedzieć?

Odpowiedzi pochodzą z oficjalnej instrukcji, ze stroną do sprawdzenia.

Destination: Neptune to gra planszowa wydana w 2014 roku dla 2–4 graczy, z rozgrywką trwającą 90 minut i dla osób od 12 lat. Projekt gry: Ian Brody. Główne mechaniki: Hand Management, Area Majority / Influence i Pick-up and Deliver.

Dodatki

Podobne gry

O grze

Po angielsku

Destination: Neptune shows an optimistic vision of commercial space exploration in the next century. Players control an organization with the resources and intent to explore, develop, and colonize the worlds beyond Earth. Organizations that practice careful planning and resource management, with a healthy dose of technology research will succeed. Destination: Neptune moves through four generations of space exploration. Players earn Victory Points by building large commercial outposts and colonies, as well as from fame and outright purchases. After four generations, the player with the most Victory Points wins the game. This is a card driven game in which most Cards have an action that happens immediately, and another action for all of the players (including the player who played the card). Players can also sell cards in exchange for currency. When you sell a card, it goes to an Opportunity Track and is placed to the side of the board. If the Opportunity Track already has as many cards as players, the rightmost card is discarded. You may not change the order of the cards in the Opportunity Track. Players can play cards from the Opportunity Track as if they were in their hands. Players must use the cards to gain currency and fuel in order to launch space missions to establish bases, factories and colonies on various locations within our solar system. Careful hand and resource management is key to winning the game. In addition, players also need to research certain technologies in order to build on most locations. Technologies are researched through card play and paying currency. The cards are separated into 4 piles which are separate generations. At the end of each generation, each player scores points for the various structures they've built. The game ends when all generation piles have been exhausted.

Pytania i odpowiedzi

Według katalogu Destination: Neptune obsługuje od 2 do 4 graczy. Ten zakres odpowiada liczbie graczy podanej przez wydawcę, więc grę można przygotować dla dowolnej grupy w jego granicach. Przygotowanie, niektóre zasady i punktacja mogą jednak różnić się w zależności od liczby graczy; dokładną konfigurację sprawdź w instrukcji swojego wydania.