Foxbat & Phantom: Komet Und Meteor

Dodatek do Foxbat & Phantom: Tactical Aerial Combat in the 1970's

Foxbat & Phantom: Komet Und Meteor

1974

Pomoc w zasadach gry Foxbat & Phantom: Komet Und Meteor

Zrozumiałe wyjaśnienia tur, efektów kart i spornych sytuacji z odnośnikami do oficjalnych źródeł i zapisaną historią pytań.

  • 2 graczy
  • 90 min

Asystent zasad gry Foxbat & Phantom: Komet Und Meteor

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Odpowiedzi pochodzą z oficjalnej instrukcji, ze stroną do sprawdzenia.

Foxbat & Phantom: Komet Und Meteor to dodatek do gry Foxbat & Phantom: Tactical Aerial Combat in the 1970's wydany w 1974 roku dla 2 graczy i z rozgrywką trwającą 90 minut. Projekt gry: Stephen V. Cole. Główne mechaniki: Hexagon Grid i Simulation.

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Po angielsku

Note regarding capitalization in title: Although the word "und" in Komet Und Meteor is technically not supposed to be capitalized, that is how the word was used by the publisher. This game imagines a catastrophe of sufficient scale (say, the failure of the Normandy Landings) to cause a massive shift of Ground and Naval Forces to the more successful Pacific theater. The Air Forces, finally granted independence from the US Army, carry the burden alone in Europe. The more familiar aircraft of 1943 are gone. Only the experimental Mustang and Spitfire fighters and the bombers are left. In the place of the P47s and Bf109s, Europe is criss-crossed by High-Altitude BV-155 and Jet powered F80's. Komet Und Meteor is a variant to a favorite game of ours, Foxbat and Phantom. We recommend the use of a Spitfire [SPI] Counter set for the piston engine aircraft. K&M grew from the experimental Me262 Flight Chart given in JP#3. This chart can be, of course, used in this game. —description from the publisher This variant for SPI's Cold War tactical-jet-combat simulation Foxbat & Phantom was published in the fourth issue of JagdPanther magazine. Rules are added for piston-engined aircraft and rocket-powered fighters to allow players to recreate late-war World War II air battles. Flight charts are included for a number German and Allied aircraft. The German aircraft portrayed in the variant include the Ta-152F-4 radar interceptor, Ba-349G rocket-powered interceptor, He-177A-5 heavy bomber, Ar-234C-3 jet bomber, BV-155C-6 high altitude interceptor, Me-163C-1A rocket-powered interceptor, and the He-162-A2 jet fighter. Allied aircraft include the Meteor, F-80C-3, F-84B-2, and P59C jet fighters; B17-H, B24-N, A26-E, and B29-E piston-engined bombers; P-51F and Spitfire X piston-engined fighters; and the Soviet B2b rocket-powered interceptor. Six scenarios are included. These cover situations such as intercepting bombers, high altitude recon, and fighter duels. Komet Und Meteor is currently available in PDF format as Amarillo Design Bureau has digitally rereleased all issues of JagdPanther magazine. —user summary

Wydawcy

  • (Web published)
  • Amarillo Design Bureau, Inc.
  • JagdPanther Publications

Pytania i odpowiedzi

Według katalogu Foxbat & Phantom: Komet Und Meteor obsługuje 2 graczy. To liczba graczy podana przez wydawcę, więc gra jest zaprojektowana dokładnie dla takiej liczby uczestników. Warianty dla grup innej wielkości, jeśli w ogóle istnieją, opisano w instrukcji twojego wydania; sprawdź ją uważnie, zanim przygotujesz inną konfigurację stołu.