Golan: The Last Syrian Offensive
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BGG #22 236
Ocena BGG
6,3

Golan: The Last Syrian Offensive

2010

Pomoc w zasadach gry Golan: The Last Syrian Offensive

Zrozumiałe wyjaśnienia tur, efektów kart i spornych sytuacji z odnośnikami do oficjalnych źródeł i zapisaną historią pytań.

  • 2 graczy
  • 60 min
  • 12+
  • Złożoność 2,4/5

Dla 2 graczy

Asystent zasad gry Golan: The Last Syrian Offensive

Co chcesz wiedzieć?

Odpowiedzi pochodzą z oficjalnej instrukcji, ze stroną do sprawdzenia.

Golan: The Last Syrian Offensive to gra planszowa wydana w 2010 roku dla 2 graczy, z rozgrywką trwającą 60 minut i dla osób od 12 lat. Projekt gry: Irad B. Hardy i Eric R. Harvey. Główne mechaniki: Dice Rolling, Hexagon Grid i Simulation.

Podobne gry

O grze

Po angielsku

Golan: The Syrian Offensive is a two-player Operational level board-wargame of the Golan Front of the October 1973 Yom Kippur War. At the start of that 1973 Arab-Israeli War, the Israelis could only spare two brigades to defend the strategic Golan Heights. On 6 October the Syrians attacked with five divisions, three of them mechanized, supported by mortars, artillery, mobile SAMs, and a heliborne commando brigade. The Israelis were therefore badly outnumbered, but were quickly reinforced by reservists (much sooner than the Syrians had anticipated). More significantly, the Israeli Air Force appeared overhead to impede the Syrian assault. However, the Syrians' surface-to-air missile batteries proved at least partially effective against those aircraft. Thus, among other things, the battle for the Golan would test the preeminence of air support against the ascendancy of the SAM. Golan utilizes the new Fire & Movement combat system that's designed so players can augment their units with "support fire" during the course of the turn. From artillery to air strikes, units can receive support to engage enemy positions and formations, allowing combat to develop at all levels. But Golan also introduces a new element to the battlefield: surface to air missiles. The Syrians fielded numerous SAM batteries during their advance, downing many Israeli jets and compelling that air force to implement new tactics. A single armor battalion, for example — perhaps supported by air support — could be tasked to assault a lone enemy commando brigade defending a fort. As that attack gets underway, though, the air support may find itself under fire from a mobile SAM battery. More support will be necessary to take the fort, but assets are limited. In Golan the attritional design of the new Combat Results Table simulates the true nature of modern warfare. Units are typically two-sided formations that can incur casualties, accurately replicating the realities of combat and the high losses sustained by both sides during the Yom Kippur War. Winning is thus a matter of maneuver, firepower and asset management.

Pytania i odpowiedzi

Według katalogu Golan: The Last Syrian Offensive obsługuje 2 graczy. To liczba graczy podana przez wydawcę, więc gra jest zaprojektowana dokładnie dla takiej liczby uczestników. Warianty dla grup innej wielkości, jeśli w ogóle istnieją, opisano w instrukcji twojego wydania; sprawdź ją uważnie, zanim przygotujesz inną konfigurację stołu.