HeroQuest: Against the Ogre Horde
Ocena BGG
7,5

Dodatek do HeroQuest

HeroQuest: Against the Ogre Horde

1990

Pomoc w zasadach gry HeroQuest: Against the Ogre Horde

Zrozumiałe wyjaśnienia tur, efektów kart i spornych sytuacji z odnośnikami do oficjalnych źródeł i zapisaną historią pytań.

  • 2–5 graczy
  • 120 min
  • 8+
  • Złożoność 2,5/5

Asystent zasad gry HeroQuest: Against the Ogre Horde

Co chcesz wiedzieć?

Odpowiedzi pochodzą z oficjalnej instrukcji, ze stroną do sprawdzenia.

HeroQuest: Against the Ogre Horde to dodatek do gry HeroQuest wydany w 1990 roku dla 2–5 graczy, z rozgrywką trwającą 120 minut i dla osób od 8 lat. Projekt gry: Stephen Baker. Główne mechaniki: Variable Player Powers, Role Playing i Cooperative Game.

Podobne gry

O grze

Po angielsku

Morcar sat motionless on his throne of pure jet, deep in thought. His eyes scanned the image of the Emperor’s lands which he had conjured before him. He had been so close to victory, so nearly had he trapped and destroyed the Emperor and his forces in the ancient fortress at Karak Varn. But he had been foiled at the last minute by the Emperor’s accursed Champions. The same fate had befallen his powerful ally, the Witch Lord, whose Army of the Dead had crumbled following the slaying of their leader. Morcar needed some new and subtle means to attack the Empire and weaken its forces before he could lead his armies against them once more. Suddenly his gaze froze and a smile sent ripples through the lines of his ancient face. A plan had come to him. A month later, Morcar again sat back to examine the scheme he had set in motion. He had never before considered the ancient race of Ogres as a potential tool. Their undisciplined and random nature made them unreliable as servants and dangerous as allies. However, using the magical arts at his disposal, Morcar had planted one of his Chaos sorcerers, Festral, within the subterranean fortress of the infamous Dirgrusht Ogre clan. Drawing from a magical pool of Chaos power, Festral had subtly taken control of the Ogre clan and started them on a series of raids on the Empire’s farmlands. This was only the beginning, for as raids went on, other Ogre clans and Orc tribes came to swell the ranks of this new army. Contents. A new Quest Book containing 7 new adventures that must be played in sequence with rules for variable Body Points, Chaos Sorcerer Spells (Mind Lock, Dominate and Mind Blast) and new dungeon features. 7 finely detailed Citadel Miniatures that require assembly featuring: - 1 Ogre Lord - 1 Ogre Chieftain - 1 Ogre Champion - 4 Ogre Warriors New full-colour die-cut game board overlays including: - 1 new large overground starting tile - 2 new double-sided room tiles - 15 Chaos Spell tokens - 4 Stone Doorways - 4 Pit of Darkness tokens - 4 Secret Door tokens - 6 Fallen Rubble tokens - 1 Ogre Throne Expands HeroQuest

Pytania i odpowiedzi

Według katalogu HeroQuest: Against the Ogre Horde obsługuje od 2 do 5 graczy. Ten zakres odpowiada liczbie graczy podanej przez wydawcę, więc grę można przygotować dla dowolnej grupy w jego granicach. Przygotowanie, niektóre zasady i punktacja mogą jednak różnić się w zależności od liczby graczy; dokładną konfigurację sprawdź w instrukcji swojego wydania.