Memoir '44: The Battles of Khalkhin-Gol
Ocena BGG
8,2

Dodatek do Memoir '44

Memoir '44: The Battles of Khalkhin-Gol

2016Dane z BGG

Pomoc w zasadach gry Memoir '44: The Battles of Khalkhin-Gol

Zrozumiałe wyjaśnienia tur, efektów kart i spornych sytuacji z odnośnikami do oficjalnych źródeł i zapisaną historią pytań.

  • 2–8 graczy
  • 30–90 min
  • 8+
  • Złożoność 2,3/5

Asystent zasad gry Memoir '44: The Battles of Khalkhin-Gol

Co chcesz wiedzieć?

Odpowiedzi pochodzą z oficjalnej instrukcji, ze stroną do sprawdzenia.

Memoir '44: The Battles of Khalkhin-Gol to dodatek do gry Memoir '44 wydany w 2016 roku dla 2–8 graczy, z rozgrywką trwającą 30–90 minut i dla osób od 8 lat. Projekt gry: Richard Borg. Główne mechaniki: Hand Management, Dice Rolling i Area Majority / Influence.

Podobne gry

O grze

Po angielsku

The Battles of Khalkhin-Gol, the first installment in Days of Wonder's second series of Memoir '44 Battle Maps, offers a campaign of six standard scenarios that can be enhanced with the two pre-printed Breakthrough battles provided in this expansion. In more detail, The Battles of Khalkhin-Gol is a series of battles fought along the Halha River (Khalkhin-Gol) on the Soviet-Japanese border at the very beginning of World War II. The Japanese Sixth Army was facing the Soviet 57th Special Corps, including Mongolian cavalry. At first, the battles were only short skirmishes, but it soon escalated into open war. The whole campaign lasted five months and ended with a Soviet victory. The six standard scenarios of this expansion can be played separately or as a campaign, with each scenario outcome impacting the following one. The pre-printed Breakthrough scenarios — Bain Tsagan Heights and Tightening the Noose — can be played in the campaign as well as one of the two Overlord scenarios, Encirclement at Khalkhin-Gol. The second Overlord scenario, Cape Torokina Landings, highlights the fierce battle for Cape Torokina between U.S. Marines and Japanese forces that took place years later; therefore, it is not part of the campaign. This expansion also includes six Soviet BA-10 Armored Cars and six Japanese Type 97 Te-Ke tankettes that players will find useful for many of the scenarios included. The Battles of Khalkhin-Gol is designed for 2 to 8 players. Each oversized map is ready-to-play with all terrain, obstacles, and unit positions pre-printed so players can simply add the figures and play. The various scenarios of the expansion require one copy of Memoir '44 (two for the Overlord scenarios), as well as the Terrain Pack, Eastern Front, and Pacific Theater expansions. The Equipment Pack and Winter Wars expansions are also recommended. —description from the publisher

Wydania

  • Memoir '44: The Battles of Khalkhin-GolenDays of Wonder2016

Pytania i odpowiedzi

Według katalogu Memoir '44: The Battles of Khalkhin-Gol obsługuje od 2 do 8 graczy. Ten zakres odpowiada liczbie graczy podanej przez wydawcę, więc grę można przygotować dla dowolnej grupy w jego granicach. Przygotowanie, niektóre zasady i punktacja mogą jednak różnić się w zależności od liczby graczy; dokładną konfigurację sprawdź w instrukcji swojego wydania.