Napoleon's Last Gamble: Expansion Kit II – The Roads to Hal
Ocena BGG
7,7

Dodatek do Napoleon's Last Gamble: Battles of the Hundred Days

Napoleon's Last Gamble: Expansion Kit II – The Roads to Hal

2019

Pomoc w zasadach gry Napoleon's Last Gamble: Expansion Kit II – The Roads to Hal

Zrozumiałe wyjaśnienia tur, efektów kart i spornych sytuacji z odnośnikami do oficjalnych źródeł i zapisaną historią pytań.

  • 2–3 graczy
  • 30 min
  • 10+

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Napoleon's Last Gamble: Expansion Kit II – The Roads to Hal to dodatek do gry Napoleon's Last Gamble: Battles of the Hundred Days wydany w 2019 roku dla 2–3 graczy, z rozgrywką trwającą 30 minut i dla osób od 10 lat. Projekt gry: John Devereaux. Główne mechaniki: Hexagon Grid i Simulation.

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Napoleon's Last Gamble: Expasion Kit II – The Roads to Hal This Expansion Kit requires the use of the game equipment from OSG’s Napoleon’s Last Gamble and previous Expansion Kit I. It provides a map extending from West of Bruxelles to beyond of Hal to give players more room to manouvre and to check Wellington's reserve units (which had been provided in NLG as Alternate reinforcements) in action. This Kit includes new Anglo-Allied setup and arrival information for the WX map. The French and Prussian scenario set up and arrival information is unchanged (except as noted). No new Counters are required. New Scenarios added: • # 38.0 THE WATERLOO CAMPAIGN - Three Approaches to Brussels, 15-19 June 1815 On June 14th, Napoleon has concentrated his forces between Maubeuge and Beaumont and must decide whether to move directly on Brussels or shift westward through Nivelles to Hal and confront the Anglo-Allied Army at a distance from the Prussian Army. • # 39.0 THE HAL BATTLE - No Relief in Sight, 18 June 1815 Off the map, Grouchy is successfully blocking the Prussian Army from joining forces with Wellington’s Army at Hal. Napoleon and Wellington’s Armies are roughly equal. Who is the better commander? • # 40.0 THE FIELDS OF HAL - Wellington’s Predicament, 17-18 June 1815 Wellington had prepared for battle at Hal and would have quickly assembled his forces in pre-planned positions. The Prussian Army would have strained every nerve to join forces with the Anglo-Allies, facing a longer march. Can Napoleon defeat Wellington before Blücher’s arrival? • # 41.0 THE TURNED FLANK - Napoleon’s Phantom Left-Hook, 18-19 June 1815 “I think I should have respected the English infantry more…and that I should not have taken the bull by the horns; I should have turned a flank. I should have kept the English army occupied [at Mont St. Jean] by a demonstration to attack…whilst I was in fact moving the main body by Hal on Brussels.” —Wellington. Wellington politely failed to mention that French command issues could be fatal to any strategy. This scenario allows the players to explore Wellington’s Turned Flank strategy while minimizing French command errors. Can Napoleon prevail? • # 42.0 WELLINGTON REINFORCED - The Corps from Hal—Two Variants, 18 June 1815 Historians are often dismissive of Wellington’s leaving 17,000 men at Hal. These are two variants for the NLG “Battle of Waterloo” (30.0) which explore the What If possibilities if these units were better utilized. All other 30.0 rules are in effect. COMPONENTS: • 1 Map sheet, Hal (WX) – 22” x 34” • 1 Study Folder (4 pages) • 2 Initial Anglo-Allied Setup Cards • 6 Turn Record Cards • 1 Casualty Record Card

Wydawcy

  • OSG (Operational Studies Group)

Pytania i odpowiedzi

Według katalogu Napoleon's Last Gamble: Expansion Kit II – The Roads to Hal obsługuje od 2 do 3 graczy. Ten zakres odpowiada liczbie graczy podanej przez wydawcę, więc grę można przygotować dla dowolnej grupy w jego granicach. Przygotowanie, niektóre zasady i punktacja mogą jednak różnić się w zależności od liczby graczy; dokładną konfigurację sprawdź w instrukcji swojego wydania.