Sentinels of the Multiverse: Miss Information Villain Character
Ocena BGG
7,8

Dodatek do Sentinels of the Multiverse

Sentinels of the Multiverse: Miss Information Villain Character

2013

Pomoc w zasadach gry Sentinels of the Multiverse: Miss Information Villain Character

Zrozumiałe wyjaśnienia tur, efektów kart i spornych sytuacji z odnośnikami do oficjalnych źródeł i zapisaną historią pytań.

  • 2–5 graczy
  • 60 min
  • 13+
  • Złożoność 2,4/5

Asystent zasad gry Sentinels of the Multiverse: Miss Information Villain Character

Co chcesz wiedzieć?

Odpowiedzi pochodzą z oficjalnej instrukcji, ze stroną do sprawdzenia.

Sentinels of the Multiverse: Miss Information Villain Character to dodatek do gry Sentinels of the Multiverse wydany w 2013 roku dla 2–5 graczy, z rozgrywką trwającą 60 minut i dla osób od 13 lat. Projekt gry: Adam Rebottaro, Christopher Badell, Paul Bender i Ashley Wagner. Główne mechaniki: Variable Player Powers, Hand Management i Cooperative Game.

Podobne gry

O grze

Po angielsku

“They. . . didn’t save me." The darkness closed in around her, pressing, crushing, choking. Aminia felt blind panic, like shadowed hands squeezing her desperately thudding heart up again her ribs and then-- nothing. Darkness. Silence. And one thought: “They didn’t save me.” Suddenly, the light hit her eyelids with searing brightness as she snapped into life with a jolt. She gasped for air. “Ms. Twain? Are you alright?” Dr. Stinson asked quickly. “Hiccups?” Mr. Parsons asked in his usual, genial manner. She felt her stomach churn - how did she ever find that phony charisma so charming? She smiled weakly and nodded, feigning another hiccup, before excusing herself from the meeting for a cup of water. Shutting the door behind her, she melted, stunned, on the other side of the wall. The meeting continued on within the room behind her - they didn’t even notice her absence. What happened? Her eyes darted around the familiar headquarters of the Freedom Five, but not everything seemed like how she’d left it. Things were different. She was different. She had died. The darkness had lifted to unveil a changed world. Or perhaps, perhaps only she had changed? She went to the sink to fill the “World’s Finest Assistant" mug Dr. Stinson gave her three years before they let her die. The handle had yet to crack. This world was most definitely different than the one she left, but no difference cast such a stark contrast as the difference she felt inside. No longer was she the devoted, sheepish secretary who alerted the Freedom Five to where trouble emerged, who placed orders for Tachyon’s many pairs of new footwear, who copied memos from the president, who washed sweaty spandex uniforms. Now, she was awake. Aminia straightened up her jacket and opened the door to return to the job she perfected in her previous life. No longer would she skip date night to remove every fleck of red dust from their precious equipment. Nor would she lose sleep worrying about the calls she would make to loved ones with bad news after a battle. For never again would she shed a tear for the Freedom Five. No. For now, all she heard amid the cheer of the grateful crowds and the praise of the adoring public was that one final thought. They had a choice - me, their devoted servant, who gave EVERYTHING . . . or five total strangers. “They didn’t save me.” “Can they save themselves?” Sentinels of the Multiverse: Miss Information Villain Character is a new villain character, with his own unique villain deck of 25 cards, a rules card, and a character card. Note: First announced as The Assistant but changed to Miss Information before going to print.

Pytania i odpowiedzi

Według katalogu Sentinels of the Multiverse: Miss Information Villain Character obsługuje od 2 do 5 graczy. Ten zakres odpowiada liczbie graczy podanej przez wydawcę, więc grę można przygotować dla dowolnej grupy w jego granicach. Przygotowanie, niektóre zasady i punktacja mogą jednak różnić się w zależności od liczby graczy; dokładną konfigurację sprawdź w instrukcji swojego wydania.