
- Место в рейтинге BGG
- BGG #19 899
- Оценка BGG
- 6,9
Denain 1712
- 2 игрока
- 60 мин
- Сложность 2,5/5
- 1998

2019
Помощник по правилам Blenheim 1704 AD
Понятные объяснения ходов, эффектов карт и спорных ситуаций со ссылками на официальные источники и сохранённой историей вопросов.

Для 2 игроков
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Отвечаю по официальным правилам и показываю страницу для проверки.
«Blenheim 1704 AD» — настольная игра 2019 года: для 2 игроков. Авторы игры — Frédéric Bey; основные механики — Dice Rolling и Hexagon Grid.
На английском
"Blenheim 1704 AD" is a tactical wargame from "Turning Point Simulations" which focuses on the battlefield area itself, with each side having two distinct commands and forces. Players will command the varied forces of each side, with British, Dutch, Austrians, Prussians, Danes, and various German allies on one side and French, Bavarians, and even Irish fighting for Louis. Each unit in the game represents one brigade with each combat strength point around 400 men or 200 horses. One hex on the map equals 400 meters. A turn represents around one hour of action and the game can last up to 7 turns. “But ‘twas a famous victory!” Many wars have been fought to tip or maintain that illusive “balance of power” between nations, while including other objectives. The War of Spanish Succession might be the poster child for “balance” efforts, as demonstrated by the British… who allied with the Hapsburgs to stop a union between France and Spain…then left the war when it looked like the Hapsburgs could win (since Britain also feared a union of Spain and Austria!). Over the course of a 12-year war, there was much coming and going (along with secret negotiations and betrayals). The war included battlefields as far apart as Quebec and the Papal States, from the Netherlands to Hungary, and to various spots all over the German states. Including a small village on the Danube named Blindheim… which the British would garble as “Blenheim.” Up to that point, things had been going well for the French and their armies looked to capture Vienna and take the Habsburgs out of the equation. Marlborough changed all that, but only after lying to his Dutch allies and virtually “stealing” the army he marched 250 miles away from the Low Countries he was expected to protect. After days of marching, countermarching, probes and parrying, the Allies attacked a foe of slightly larger size and in good positions, while the French were expecting them to retreat. Their cavalry was somewhat dispersed and too much of their infantry was in the towns of the area. And, up to that point, the French Army was considered “unbeatable.” The battle went back and forth, with each side having opportunities for success but seeing confusion and heavy losses confound good plans. Certainly Marlborough and Eugene worked together marvelously well, especially for allies, which may have been the key difference. Tallard and Marsin and the Bavarians had their chances but missed them, needing infantry where they had cavalry and cavalry where they had infantry. When the British attacked the “seam” between the two forces, Marsin’s regiments fell back and Tallard’s collapsed. French losses were heavy, and their army’s aura of invincibility was gone forever. Though the war would continue for over 10 more years, Blenheim rates as “decisive” because this cost Louis the chance to knock the Habsburgs out of the war early. Instead, it would be his Bavarian allies who would lose out and become vassals to Vienna. In the end, the war would end as countries spun into exhaustion and a number of rulers died from age or sickness, making separate treaties that were finally consolidated under the Treat of Utrecht. France would not dominate the continent and, the most visible effect to us today, Britain still possesses Gibraltar. —description from the publisher
По данным каталога, «Blenheim 1704 AD» рассчитана на 2 игроков. Это число игроков, указанное издателем, то есть игра задумана ровно для такого количества участников. Варианты для другого состава, если они есть, описаны в правилах вашего издания; проверьте их, прежде чем готовить другую конфигурацию.
Сложность «Blenheim 1704 AD» — 2,5 из 5 по оценкам игроков BoardGameGeek, это игра ниже средней сложности. Оценка отражает, сколько знания правил, планирования и решений требует типичная партия. Сложные игры дольше объяснять в первый раз, поэтому перед игровым вечером пригодится руководство по подготовке.
Категории игры «Blenheim 1704 AD»: Wargame и Age of Reason. Основные механики: Dice Rolling и Hexagon Grid. Категории описывают тему и сеттинг игры, а механики — то, что игроки на самом деле делают в свой ход. Каждая механика ведёт в раздел каталога с похожими играми, и так проще найти что-то подобное для следующей партии.
В каталоге авторами «Blenheim 1704 AD» указаны: Frédéric Bey. Эти данные взяты из опубликованной информации об игре и называют людей, ответственных за её дизайн, а не иллюстраторов или издателей. Страницы авторов на MeepleRules собирают другие игры тех же авторов — это удобно, когда игра понравилась и хочется найти похожие.
В каталоге «Blenheim 1704 AD» отмечена как самостоятельная игра. В неё можно играть отдельно, используя компоненты из коробки, и никакая другая игра для этого не нужна. Дополнения, если они существуют, добавляют новый контент или правила и указаны в каталоге отдельно со ссылкой на эту базовую игру.