Danube 20: The Battles of Aspern-Essling & Wagram 1809
Место в рейтинге BGG
BGG #12 823
Оценка BGG
7,4

Danube 20: The Battles of Aspern-Essling & Wagram 1809

2012

Помощник по правилам Danube 20: The Battles of Aspern-Essling & Wagram 1809

Понятные объяснения ходов, эффектов карт и спорных ситуаций со ссылками на официальные источники и сохранённой историей вопросов.

  • 1–2 игрока
  • 60 мин
  • 12+
  • Сложность 2,0/5

Для 1 игрока

Помощник по правилам игры Danube 20: The Battles of Aspern-Essling & Wagram 1809

Что хотите уточнить?

Отвечаю по официальным правилам и показываю страницу для проверки.

«Danube 20: The Battles of Aspern-Essling & Wagram 1809» — настольная игра 2012 года: для 1–2 игроков, 60 минут на партию и возраст от 12 лет. Авторы игры — Kim Meints; основные механики — Dice Rolling и Hexagon Grid.

Похожие игры

Об игре

На английском

Napoleonic 20 #17 When the capture of Vienna failed to bring the Austrians to the bargaining table, Napoleon sought more direct means of ending the War of the Fifth Coalition. His first attempt was a nearly impromptu effort to force a crossing of the Danube, then in full spring flood, with the handful of forces that were immediately available. Almost predictably, the resulting battle of Aspern-Essling resulted in a crushing French defeat. Stung by the setback, Napoleon then spent the next month and a half preparing for another assault at the same site, this time concentrating all available troops to ensure his success. In the ensuing battle of Wagram, the second largest engagement of the Napoleonic era, Napoleon managed to defeat the Austrians but failed to achieve the decisive result he'd hoped for, forcing him to acknowledge that his foes were "no longer the enemy of old." Danube 20 features in a Twin game combo games both the battles of Aspern-Essling and Wagram, allowing players to examine this pair of critical battles fought just across the Danube from Vienna. Featuring low unit density (twenty or fewer pieces) and modest complexity, the game focuses on dramatic, fast-playing turns and creating a strong historical narrative. The use of "story-driven" random event cards and the tracking of army morale provide for operational pauses and the "friction of war" to give players a great feel for the parry-and-thrust of a Napoleonic grand battle as the armies close to bayonet-point to see which will break first! Game Data: Complexity: 5 on a 9 scale Solitaire Suitability: 5 on a 9 scale Scale: Each unit is 1 corps, each hex about 1200 meters, and each turn roughly 3.5 daylight hours (8 hours at night).

Категории

Механики

Авторы

Издатели

  • Victory Point Games

Вопросы и ответы

По данным каталога, «Danube 20: The Battles of Aspern-Essling & Wagram 1809» рассчитана на 1–2 игроков. Этот диапазон соответствует числу игроков, указанному издателем, поэтому игру можно подготовить для любого состава в его пределах. Подготовка, отдельные правила и подсчёт очков всё же могут зависеть от числа игроков; точную конфигурацию проверьте в правилах своего издания.