Die rote Kralle
Место в рейтинге BGG
BGG #23 723
Оценка BGG
5,8

Die rote Kralle

2018

Помощник по правилам Die rote Kralle

Понятные объяснения ходов, эффектов карт и спорных ситуаций со ссылками на официальные источники и сохранённой историей вопросов.

  • 2–4 игрока
  • 20–30 мин
  • 8+
  • Сложность 2,0/5

Для 2 игроков

Помощник по правилам игры Die rote Kralle

Что хотите уточнить?

Отвечаю по официальным правилам и показываю страницу для проверки.

«Die rote Kralle» — настольная игра 2018 года: для 2–4 игроков, 20–30 минут на партию и возраст от 8 лет. Авторы игры — Antoine Noblet; основные механики — Hand Management.

Похожие игры

Об игре

На английском

In The Red Claw, players are agents who have been compromised and must now flee. Every player is on their own and does not care about the fate of the others... The idea is based on a real situation in the 1970s when high class Stasi Agent Werner Stiller fled from East Germany towards FRG. When he left GDR, he took many classified documents with him that compromised hundreds of Stasi Agents deployed in West Germany. They immediately had to flee to avoid being captured. However the game does not adopt this scenery 100%, so players will not play Stasi Agents. At its core, The Red Claw is a damage avoidance game. Cards are put on the table in four rows of different colors. At their end are two tokens, usually with tracking (damage) points, and on the other end are the counteragents... In turn order, players play one of the cards in their hands. It contains two symbols. The Counter Agent of each corresponding row moves one card tile per symbol. All cards it touches go into the active player's hand. If a row is empty, the tokens at its end are scored. Whoever possesses more cards of the corresponding color "wins" the token and gets it. (Actually players usually want to avoid winning these tokens.) In case of a tie, the player with cards with the higher number gets it. This player then puts its cards of the corresponding color on the discard pile. Now the same procedure is done again for the second token. The discard pile of this color is shuffled and players buld a a new row from it and reveal new tokens. The game ends if one player has a certain number of tracking points. Points get counted, and whoever has the least wins the game.

Механики

Авторы

Издатели

  • Corax Games

Вопросы и ответы

По данным каталога, «Die rote Kralle» рассчитана на 2–4 игроков. Этот диапазон соответствует числу игроков, указанному издателем, поэтому игру можно подготовить для любого состава в его пределах. Подготовка, отдельные правила и подсчёт очков всё же могут зависеть от числа игроков; точную конфигурацию проверьте в правилах своего издания.