Impasse
Место в рейтинге BGG
BGG #30 011
Оценка BGG
4,6

Impasse

2003

Помощник по правилам Impasse

Понятные объяснения ходов, эффектов карт и спорных ситуаций со ссылками на официальные источники и сохранённой историей вопросов.

  • 2 игрока
  • 20–60 мин
  • 5+
  • Сложность 1,6/5

Помощник по правилам игры Impasse

Для 2 игроков

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«Impasse» — настольная игра 2003 года: для 2 игроков, 20–60 минут на партию и возраст от 5 лет. Авторы игры — Mark Steere; основные механики — Race, Square Grid и Grid Movement.

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Об игре

На английском

Impasse is a board game which is played with a Checkers set. More than just “new rules for an old game,” Impasse is a unique, robust alternative to Checkers. Draws and ties cannot occur in Impasse. The first player to remove all of his checkers from the board wins. Basic moves Players take turns moving their own checkers. There are three types of basic moves in Impasse: the single slide, the double slide, and the transpose. If you have any basic moves available at the outset of your turn, you must make one (and only one). You cannot pass on your turn. You will never have occasion to handle your opponent’s checkers. A single checker can be slid diagonally forward (away from the owner), in a straight line along any number of consecutive, unoccupied squares. A double is a stack of two like-colored checkers. Doubles can be slid diagonally backward in a straight line along any number of consecutive, unoccupied squares. If you have a single adjacent to one of your doubles, and in a nearer row than the double, you can take the top checker of that double and transfer it onto the single. A transpose can only be made backward (toward the owner), not forward. Crown When you come to have a single in your furthest row, by way of a slide, a transpose, or the impasse rule (see below), you must immediately “crown” that single with another one of your on-board singles while it is still your turn. If you don’t have another on-board single, simply leave your lone single in your furthest row for the time being. If you come to have another on-board single during a later turn (via the bear off rule or impasse rule [see below]), and if you still have a single in your furthest row, you must immediately stack your new single onto your furthest row single while it is still your turn. Bear off When you come to have a double in your nearest row, by way of a slide or a transpose, you must immediately “bear off” or remove the top checker of that double from the board while it is still your turn. Once removed from the board (via bear off or impasse), a checker is not reintroduced into play. Impasse If you have no basic moves available at the outset of your turn you are at an “impasse,” and you must remove exactly one of your checkers from the board - either a single or the top checker of a double. You cannot make any of the three basic move types during your turn, following removal of said checker - although you may be required to perform a crown while it it still your turn. If you come to have two singles in your furthest row (the second single via the impasse rule), you must immediately choose one of the two singles and stack it onto the other while it is still your turn. The winner’s last checker is removed via the impasse rule.

Категории

Авторы

Издатели

  • Mark Steere Games

Вопросы и ответы

По данным каталога, «Impasse» рассчитана на 2 игроков. Это число игроков, указанное издателем, то есть игра задумана ровно для такого количества участников. Варианты для другого состава, если они есть, описаны в правилах вашего издания; проверьте их, прежде чем готовить другую конфигурацию.