Shiloh: The Battle for Tennessee, 6-7 April, 1862
Місце в рейтингу BGG
BGG #18 024
Оцінка BGG
6,6

Shiloh: The Battle for Tennessee, 6-7 April, 1862

1975За даними BGG

Допомога з правилами Shiloh: The Battle for Tennessee, 6-7 April, 1862

Зрозумілі пояснення ходів, ефектів карт і спірних ситуацій із посиланнями на офіційні джерела та збереженою історією запитань.

  • 120 хв
  • 12+
  • Складність 2,1/5

Помічник із правил для Shiloh: The Battle for Tennessee, 6-7 April, 1862

Для 2 гравців

Що ви хочете дізнатися?

Відповіді ґрунтуються на офіційній книзі правил із зазначенням сторінки для перевірки.

«Shiloh: The Battle for Tennessee, 6-7 April, 1862» — настільна гра, видана у 1975 році: для 2 гравців, 120 хвилин на партію і вік від 12 років. Автори гри — Redmond Aksel Simonsen, Irad B. Hardy і Kip Allen; основні механіки — Dice Rolling, Grid Movement і Hexagon Grid.

Схожі ігри

Про гру

Англійською

"Shiloh is a tactical level simulation of the largest single battle in US military history up to that date. Before the two-day battle was ended, elements of of three complete armies totalling 100,000 men had participated, as well as elements of the US Navy. At the end of the second day, over 23,000 men were casualties. The battle ws launched by the South, hoping that the newly-created Army of the Mississippi could decisively defeat the Union Army of the Tennessee before it could link up with the Army of the Ohio. Tactically, the battle was a Marginal victory for Union forces, although its strategic implications wee much more far-reaching. Had the South succeeded in its attpempt, the state of Tennessee would have been recaptured by the Confederacy, and Union offensive power broken in the Western Theatre for at least a year. A Confederate thrust into the North would have been by no means improbable. The Union victory at Shiloh, more than any other battle, sealed the Confederacy's fate in the West." (from the Shiloh rules folder.) Shiloh is one of four games included in the Blue & Gray Quadrigame set. The game includes a 17" x 22" three-color map, 100 counters and an Exclusive rules folder. A Standard rules folder, containing rules common to all four games included in the Quadrigame, is also included. Scale is 400 meters/hex. 1-2 hours per Game Turn. Game mechanics are a simple movement-combat system with rigid zones of control. Sequential Player Turns, retreat and advance after combat are common to these games and surrounding to cut off retreat is a major strategy. A new concept, "Attack Effectiveness" is introduced in this set of games. Essentially, attacking units that receive an "Attacker Retreat" result in combat are rendered "ineffective" (may not make further attacks, but still defend normally) for the rest of the day. This restriction is removed once a Night turn occurs. This makes "what the heck" type attacks very risky as one's army can be rendered quickly "ineffective" through a series of low-odd attacks. Re-implemented by: Shiloh: Grant Surprised

Запитання та відповіді

Кількість гравців для Shiloh: The Battle for Tennessee, 6-7 April, 1862 за даними каталогу: 2 гравці. Це кількість, яку вказує видавець, тож гра розрахована саме на стільки учасників. Варіанти для іншої кількості гравців, якщо вони є, описано в правилах вашого видання. Перевірте їх, перш ніж готувати гру для іншого складу.