Sultans of Karaya
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Sultans of Karaya

推翻蘇丹2011За даними BGG

Допомога з правилами Sultans of Karaya

Зрозумілі пояснення ходів, ефектів карт і спірних ситуацій із посиланнями на офіційні джерела та збереженою історією запитань.

  • 60 хв
  • 12+
  • Складність 1,8/5

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«Sultans of Karaya» — настільна гра, видана у 2011 році: для 5–15 гравців, 60 хвилин на партію і вік від 12 років. Автори гри — Alex Weldon; основні механіки — Variable Player Powers, Player Elimination і Team-Based Game.

Схожі ігри

Про гру

Англійською

Sultans of Karaya will feel familiar to fans of Werewolf/Mafia in that players each have a secret role and (most of them) belong to one of two teams, each team having a specific way to win the game. The two teams are: • Sultan and Guards (Loyalists) – to win, they must eliminate all the Assassins and have no more than two Slaves still in play, or the Sultan must survive for a round after being revealed. • Assassins and Slaves (Rebels) – to win, they must kill the Sultan or have three Slaves seated adjacently with their identities revealed, in which case a slave revolution brings down the Sultan. The number of role cards in play equals one more than the number of players, with exactly one Sultan, as many Guards as Assassins (with at least one in play), and at least three Slaves in the mix. Zero to four neutral characters will also be in play, each unique and each with the ability to win with one team or the other. The Slave Driver, for example, wins with the Rebels if face-down when the round ends and wins with the Loyalists if face-up, while the Fortune Teller must correctly predict the winning team. At the start of the game, each player secretly receives one role card, with one card placed face-down in the middle of the table. On a turn, a player can peek at another player's role card, switch/hide (if your role is face-down, switch cards with another player or the spare role card; if face-up, make other players hide their eyes, then secretly switch with any other face-down role card), or use a character action: Guards can detain other players, forcing them to lose their turn; Slaves try to bring about a revolution; Assassins can eliminate any player at the risk of a Guard intervening and killing them instead. The neutral characters have more complex actions. The Belly Dancer, for example, neutralizes adjacent Guards, preventing them from detaining others or warding off assassination – but only if she's revealed. (If she's revealed and using her powers, she's working for a Rebel win; otherwise she can stay hidden and score if the Loyalists win.) The Vizier can force another player to reveal himself and use his special action. Players on the winning team score one or two points depending on whether they were face-up – that is, working publicly for the cause – or face-down. At the end of a round, redeal all the role cards. The player with the most points after five rounds wins the game.

Видання

  • MafiosoruBrain Games2016
  • 刺杀苏丹王MYBG Co., Ltd.2016
  • カラヤのスルタンHobby Japan2016
  • 推翻蘇丹enMJ Games, Swan Panasia Co., Ltd.2013
  • 삼국지: 비밀결사Korea Boardgames2013
  • Oh, Sultan!deHeidelberger Spieleverlag2012
  • Sultans of KarayaenMJ Games2011
  • Султан на мигruLifestyle Boardgames Ltd

Категорії

Автори

Видавці

  • Hobby Japan
  • Korea Boardgames
  • Swan Panasia Co., Ltd.
  • Heidelberger Spieleverlag
  • Lifestyle Boardgames Ltd
  • Brain Games
  • MYBG Co., Ltd.
  • MJ Games

Запитання та відповіді

За даними каталогу, Sultans of Karaya розрахована на 5–15 гравців. Цей діапазон указує видавець, тож гру можна підготувати для будь-якої кількості учасників у його межах. Підготовка, правила та підрахунок очок можуть відрізнятися залежно від кількості гравців, тому точні вказівки шукайте в правилах свого видання.