Into the Woods: The Battle of Shiloh, April 6-7, 1862
BGG-Rang
BGG #8.420
BGG-Bewertung
8,2

Into the Woods: The Battle of Shiloh, April 6-7, 1862

2022

Regelhilfe für Into the Woods: The Battle of Shiloh, April 6-7, 1862

Verständliche Erklärungen zu Spielzügen, Karteneffekten und strittigen Situationen mit Verweisen auf offizielle Quellen und gespeichertem Fragenverlauf.

  • 1–4 Spieler
  • 180–480 Min.
  • 14+
  • Komplexität 4,3/5

Für 1 Person

Regelassistent für Into the Woods: The Battle of Shiloh, April 6-7, 1862

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Antworten stammen aus dem offiziellen Regelheft, mit Seitenangabe zum Nachprüfen.

Into the Woods: The Battle of Shiloh, April 6-7, 1862 ist ein Brettspiel aus dem Jahr 2022 für 1–4 Personen, mit 180–480 Minuten pro Partie und ab 14 Jahren. Entwickelt wurde es von Richard H. Berg, Richard Whitaker und Bill Byrne; die wichtigsten Mechaniken sind Dice Rolling, Hexagon Grid und Line of Sight.

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Über das Spiel

Auf Englisch

Into the Woods: the Battle of Shiloh is the eighth installment of the Great Battles of the American Civil War (GBACW) series, published by GMT Games. The Great Battles of the American Civil War Series: This series is one of the hobby’s longest-lived design concepts, springing from the legendary regimental level Gettysburg game – Terrible Swift Sword (SPI) – designed by Richard Berg in 1976. Under GMT, the rules system has remained stable, but has shown remarkable flexibility to allow each game to smoothly incorporate additional rules to reflect the historical battles. The series relies on interactive chit-pull mechanics to simulate the often chaotic nature of the 19th Century battlefield at the regimental level. Into the Woods: the Battle of Shiloh includes ten scenarios. They range from division level contests on half sized maps to two-map battles depicting both the first and second day of the struggle. Experienced players will be able to play many of the scenarios in one sitting. The game reflects the Confederate surprise, the "greenness" of many units on both sides, as well as the unique role Albert Sidney Johnston played in the Confederate attack. Game Scale: Game Turn: 1 hour Hex: 110 yards / 100 meters Units: Battalion to Brigade (mostly Regiments) Game Inventory: Two 22 x 34" full color mapsheets One 11 x 17" double-sided full color map Four & half double-sided countersheets of 1,260 1/2" counters (4 full sheet & 1 half sheet - zero blank counters) One 44-page GBACW Series Rule Booklet One 56-page Shiloh Battle Book Two 4 page Player Aid Card Folders Two double-sided Battle Events Chart/Ammo Resupply Charts Two double-sided Terrain Effects Charts/Disorder Tables One double-sided Turn Track Cards One double-sided Alert Schedule/Union Brigade Missions Card Two double-sided Efficiency/Activation Charts Two 10-sided dice (1 blue & 1 gray) Solitaire Playability: Medium-High Complexity Level: Medium-High Players: 1-4 Playing Time: 3 to 8 hours SYSTEM DESIGNER Richard Berg GAME DESIGN Dick Whitaker DEVELOPER Bill Byrne RESEARCH Albert Smith MAP ART Charlie Kibler and Dick Whitaker (from GMT website)

Fragen und Antworten

Laut Katalog unterstützt Into the Woods: The Battle of Shiloh, April 6-7, 1862 1–4 Personen. Diese Spanne entspricht der vom Verlag angegebenen Spielerzahl, das Spiel lässt sich also für jede Gruppengröße innerhalb dieser Spanne aufbauen. Aufbau, einzelne Regeln und Wertungsdetails können je nach Personenzahl trotzdem abweichen; prüfe daher die genaue Konfiguration in der Anleitung deiner Ausgabe.