Trouble on the Tempus
BGG-Rang
BGG #13.349
BGG-Bewertung
8,4

Trouble on the Tempus

2026

Regelhilfe für Trouble on the Tempus

Verständliche Erklärungen zu Spielzügen, Karteneffekten und strittigen Situationen mit Verweisen auf offizielle Quellen und gespeichertem Fragenverlauf.

  • 2–5 Spieler
  • 60–120 Min.
  • 10+
  • Komplexität 2,5/5

Regelassistent für Trouble on the Tempus

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Antworten stammen aus dem offiziellen Regelheft, mit Seitenangabe zum Nachprüfen.

Trouble on the Tempus ist ein Brettspiel aus dem Jahr 2026 für 2–5 Personen, mit 60–120 Minuten pro Partie und ab 10 Jahren. Entwickelt wurde es von Kristian Mitchell-Dolby; die wichtigsten Mechaniken sind Variable Player Powers, Push Your Luck und Variable Set-up.

Erweiterungen

Ähnliche Spiele

Über das Spiel

Auf Englisch

Trouble on the Tempus is a game about travelling through the depths of space in a lovely spaceship - as it catches fire and the electronics explode and it falls apart around you. You're pretty much doomed. Luckily you're in a time machine, part of an exploratory mission to test the latest time traversing technology, but you pushed the ship too far and things have gone horribly wrong. Your science officers have jury-rigged it to perform very localised jumps of the crew, allowing you to transport yourselves back to a time when you were not about to explode hoping that if you can gather enough information about the future you may be able to prevent the your ultimate destruction. Of course it's not a perfect system, if you cause too many paradoxes the ship may find itself trapped in a fate much worse than exploding in the depth of space, if such a thing is possible. Trouble on the Tempus is a co-operative game of disaster management where the players must prevent fires, electrical faults, and mechanical failures, as they work to fix the hyperdrive of the Tempus so they can power themselves home. Tragically this is a truly impossible task so the players will have no choice but to engage the ships time drive, resetting the board to the way it was at the start of the game so the players can try again with the added knowledge of when and where the disasters will appear. If you can repeat the timeline enough, collecting the right equipment and positioning yourselves to pre-empt the disasters as they happen, you should be able to predict enough rounds to fix the hyper-drive and win the game. However, each time you time travel you cause a paradox, and the difficulty of the game can be adjusted by how many paradoxes you can cause before reality collapses in on itself. —description from the designer

Fragen und Antworten

Laut Katalog unterstützt Trouble on the Tempus 2–5 Personen. Diese Spanne entspricht der vom Verlag angegebenen Spielerzahl, das Spiel lässt sich also für jede Gruppengröße innerhalb dieser Spanne aufbauen. Aufbau, einzelne Regeln und Wertungsdetails können je nach Personenzahl trotzdem abweichen; prüfe daher die genaue Konfiguration in der Anleitung deiner Ausgabe.