10-Four, Good Buddy
BGG rank
BGG #27,833
BGG rating
5.3

10-Four, Good Buddy

1976

Rules assistance for 10-Four, Good Buddy

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 20 min
  • 6+
  • Complexity 1.0/5

Rules assistant for 10-Four, Good Buddy

What would you like to know?

Answers come from the official rulebook, with the page to check.

10-Four, Good Buddy is a board game released in 1976 for 2–4 players, 20 minutes per game, and ages 6 and up. It was designed by Carl Stahl and its main mechanics are Race and Roll / Spin and Move.

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About the game

You're truckin' now! Enter the world of big rigs and Smokies. Players try to get their truck all the way around the board before anyone else. Play consists of players drawing a card which instructs them to spin one of the two spinners and possibly move one of two "Smokies" (Highway Patrol) or the "Bear In The Air" (Patroller in a helicopter). Smokies watch one of four "Bear Traps" covering three spaces, or can catch trucks on any space by landing on an adjoining space. The "Bear In The Air" watches one quarter of the board at a time and nabs you if you move more than seven spaces on your turn. This game gives a really big dose of CB slang, and is a lot of fun for the whole family!

Designers

Publishers

  • Parker Brothers

Questions and answers

10-Four, Good Buddy supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.