10 Minute Heist: The Wizard's Tower
BGG rank
BGG #4,759
BGG rating
6.4

10 Minute Heist: The Wizard's Tower

2017

Rules assistance for 10 Minute Heist: The Wizard's Tower

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–5 players
  • 10 min
  • 14+
  • Complexity 1.2/5

For 2 players

Rules assistant for 10 Minute Heist: The Wizard's Tower

What would you like to know?

Answers come from the official rulebook, with the page to check.

10 Minute Heist: The Wizard's Tower is a board game released in 2017 for 2–5 players, 10 minutes per game, and ages 14 and up. It was designed by Nick Sibicky and its main mechanics are Set Collection, Modular Board, and Open Drafting.

Expansions

Similar games

About the game

In 10 Minute Heist: The Wizard's Tower, players take turns moving their pawns from room to room stealing items. Players compete for most paintings, artifacts, jewels, and fossils. Players also compete for the most items valued at 3, 4, and 5. The first player to exit receives bonus points, so it's a race to the finish while simultaneously trying to get sets of items to maximize points. Be careful not to accumulate too many cursed items because they're worth negative points at the end of the game!

Designers

Publishers

  • Pixie Games
  • Gen-X Games (GenX)
  • Daily Magic Games
  • Schwerkraft-Verlag
  • Chronicle Games (Board Game)

Questions and answers

10 Minute Heist: The Wizard's Tower supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.