101.1
BGG rating
6.9

Expansion for One Zero One

101.1

2015

Rules assistance for 101.1

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–2 players
  • 10 min
  • 8+
  • Complexity 1.7/5

Rules assistant for 101.1

What would you like to know?

Answers come from the official rulebook, with the page to check.

101.1 is an expansion for One Zero One released in 2015 for 1–2 players, 10 minutes per game, and ages 8 and up. It was designed by David Harding (II) and its main mechanics are Hand Management and Area Majority / Influence.

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About the game

101.1 is the first expansion set for One Zero One - a fast-playing but highly tactical card game set in the world of 1980s computing. 101.1 adds new command cards to add to the One Zero One base game. These cards can be interchanged with other command sets or simply added to the base game for a larger experience. In summary, these cards are: - END & CONT: (4 cards) Playing an END card disallows players from playing future cards to a program row! Playing CONT re-opens a locked row! - GOSUB: (4 cards) A card alongside a GOSUB command can be moved to any row with at least three cards in it by the active player! - GET: (2 cards) Playing your GET card allows you to take and flip a card from your opponent's hand, adding it to yours! - NEXT: (2 cards) After playing a NEXT card, your opponent must play their next card to the program display alongside the card you just played! The expansion pack also includes: - The CPU: (1 card) This card serves to run the CPU of the game, allowing players to play One Zero One solo! - 60: (1x 60 card, 1x control card) Now you can extend the length of your program and put even more points up for grabs! - 2x player aid cards

Questions and answers

101.1 supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.