
- BGG rank
- BGG #17,113
- BGG rating
- 6.9
Rincala
- 2–3 players
- 15 min
- Complexity 2.3/5
- 2014

2011
Rules assistance for 11
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
11 is a board game released in 2011 for 2 players, 40 minutes per game, and ages 6 and up. It was designed by Dieter Stein and its main mechanics are Roll / Spin and Move, Point to Point Movement, and Network and Route Building.
A game like soccer by Dieter Stein. Gameplay The game is played a certain amount of time (2 × 20 minutes are recommended). After the first half players change sides. The player scoring the most goals wins the game. On each turn, firstly, a player throws the die. The number thrown represents moving and attacking points, which can be distributed freely among the football players (and/or the goalie) of the own team. Points can be used as moves or attacks. Soccer teams are purchased separately, so that players can choose their favorites. Available teams are: - Spain - Brazil - Germany - France/Italy - Portugal - Netherlands - Argentina - England/Switzerland - Australia/South Africa - USA/Uruguay
11 supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for 11 is 40 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists 11 for ages 6 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
11 has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
11 belongs to these categories: Sports. Its main mechanics are Roll / Spin and Move, Point to Point Movement, and Network and Route Building. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of 11 are: Dieter Stein. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists 11 as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.