
15 Jours En France: Fête du jeu de Bordeaux
- 2–6 players
- 20 min
- 2025

2025
Rules assistance for 15 Jours en France
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
15 Jours en France is a board game released in 2025 for 2–6 players, 20 minutes per game, and ages 8 and up. It was designed by Remi Colletta and its main mechanics are Set Collection, End Game Bonuses, and Open Drafting.
Travel across France in 15 days and collect its most iconic sites, step by step! What if you were just one step away from adventure? 15 Days is a set collection game that takes you on a journey to discover remarkable places in France. Plan your itinerary to explore the country’s rich historical heritage, breathtaking natural landscapes, and the charm of picturesque villages. Objective of the game: Earn as many victory points as possible by completing missions given by your Encounters. With 15 Days, you embark on an adventure without a fixed route, but with one certainty: you have 15 days to make the most of your journey. You won’t be traveling completely alone! Along the way, you will meet people who will share valuable advice on places to visit. These Encounter cards will guide you throughout your journey and help you claim victory. Each turn, you can choose to: Travel: Discover a new destination by collecting a Location card of your choice. Meet: Draw from the Encounter cards to receive new recommendations. Rest: Take a break to gain Step tokens. The player who accumulates the most points at the end of 15 rounds wins the game!
15 Jours en France supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for 15 Jours en France is 20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists 15 Jours en France for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
15 Jours en France has a complexity rating of 1.2 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
15 Jours en France belongs to these categories: Card Game and Travel. Its main mechanics are Set Collection, End Game Bonuses, and Open Drafting. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of 15 Jours en France are: Remi Colletta. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists 15 Jours en France as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.