1754: Conquest – Native Alliance Expansion
BGG rating
7.3

Expansion for 1754: Conquest – The French and Indian War

1754: Conquest – Native Alliance Expansion

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Rules assistance for 1754: Conquest – Native Alliance Expansion

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • Complexity 3.0/5

Rules assistant for 1754: Conquest – Native Alliance Expansion

What would you like to know?

Answers come from the official rulebook, with the page to check.

1754: Conquest – Native Alliance Expansion is an expansion for 1754: Conquest – The French and Indian War released in 2017 for 2–4 players. It was designed by Beau Beckett and Jeph Stahl and its main mechanics are Variable Player Powers, Hand Management, and Area Movement.

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About the game

15 cards plus 2 cards of rules that add a Native Alliance power to each faction in the game. The ziploc also comes with an Alternative Setup "card" detailing two alternatives for setup steps 4 (forts) and 5 (muster markers) of the base game.

Editions

  • 1754: Conquest – Native Alliance ExpansionenAcademy Games, Inc.2017
  • 1754: ‭La Conquête – Extension Alliés amérindiensfrASYNCRON games2017

Questions and answers

1754: Conquest – Native Alliance Expansion supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.