
- BGG rank
- BGG #121
- BGG rating
- 7.7
Robinson Crusoe: Adventures on the Cursed Island
- 1–4 players
- 60–120 min
- Complexity 3.8/5
- 2012

2020
Rules assistance for 1821 Η ΜΑΧΗ
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
1821 Η ΜΑΧΗ is a board game released in 2020 for 2–4 players, 60 minutes per game, and ages 10 and up. Its main mechanics are Area Movement, Dice Rolling, and Cooperative Game.
Παιχνιδι ημι-συνεργατικο σε στυλ Ρισκ. Οι παιχτες παιρνουν τον ρολο των Ελλήνων και ο μηχανισμος του παιχνιδιου τους Οθωμανους . Σκοπος σας ειναι να ελευθερωσετε την Ελλαδα, με την βοηθεια και των αλλων παιχτων, απο τον Οθωμανικο ζυγο. Θα πρεπει να καταλαμβανετε με επιθεσεις περιοχες στις οποιες υπαρχουν Οθωμανικα στρατευματα, να αμυνεστε τις Ελληνικες περιοχες κατά των Οθωμανων, αλλα να μην αφηνετε τους αλλους παιχτες να αποκτουν περισσοτερη ΦΗΜΗ. Μολις καταφερετε να αφαιρεσετε και την τελευταια μινιατουρα Οθωμανου, ή μόλις ολοκληρώσετε όλες τις Αποστολές, απο το ταμπλο το παιχνιδι τελειωνει. Νικητης ειναι ο παιχτης με την περισσοτερη ΦΗΜΗ. Κερδίζεις Φήμη κατακτώντας περιοχές και ολοκληρώνοντας Αποστολές. Καθε γυρο χωριζεται σε δυο φασεις, Την Ελληνικη και την Οθωμανικη. Η Ελληνική φαση εχει τρία βηματα Ενίσχυση: Για καθε Οθωμανο που νικησατε στον προηγουμενο γυρο κερδιζετε εναν πεζικαριο. Επίθεση: Διαλεξτε μια περιοχη διπλα στην δικη σας και επιτεθειτε σε μια με Οθωμανους, παρτε τοσα ζαρια οσο οι μινιατουρες με ανωτατο οριο τα 5 ζαρια .Οι αμυνομενοι παιρνουν τα ζαρια με μεγιστο τα τεσσερα. Η μαχη γινεται οπως στο κλασικο ΡΙΣΚ συγκρινεις τις ζαριες και η μεγαλυτερη νικαει, στις ισοπαλιες νικαει ο αμυνομενος . Μετακίνηση: Μπορειτε να μετακινησετε οσα στρατευματα επιθυμειτε μονο απο μια περιοση σας σε μια αλλη . Οθωμανικη Φαση Ακολουθει με παρόμοιο τρόπο τα βηματα οπως της Ελληνικης Φασης, μονο που πρώτα εχει την φαση "Γεγονος" (Γεγονός: Τραβηξτε και διαβαστε την πρωτη καρτα απο τη στοιβα γεγονοτων και ακολουθηστε τις οδηγειες) και τα Στρατεύματα πρώτα μετακινούνται και μετά επιτίθενται. Ευχαριστο παιξιμο, εύκολοι κανονες. Πολύ όμορφη και ποιοτικη οικονογραφιση και πολυ όμορφες μινιατουρες Risk-style semi-cooperative game. Players take on the role of the Greeks and the mechanism of the game the Ottomans. Your goal is to liberate Greece, with the help of other players, from the Ottoman yoke. Attack areas where there are Ottoman troops, defend the Greek areas from the Ottomans, but do not let the other players gain more FAME. As soon as you manage to capture the last miniature of the Ottoman from the board, or complete all Mission cards, the game is over. The winner is the player with the most FAME. You earn Fame by claiming territories and missions. Each round is divided into two phases, the Greek and the Ottoman. Greek phase has three steps: Strengthening: For every Ottoman you defeated in the previous round you win an infantryman. Attack: Choose an area next to yours and attack one with ottomans, take as many dice as the miniatures with a maximum of 5 dice. Defenders take the dice with a maximum of four. The battle takes place as in the classic RISK you compare the dice and the bigger one wins, in the draws the defender wins. Move: You can move as many troops as you want from one area to another. Ottoman Phase: It follows the steps as of the Greek Phase except that firstly it has an "Event" phase (Event: Pull and read the first card from the event deck and follow the instructions) and their armies move first and then attack. Pleasant play, easy rules. Very beautiful and quality iconography and very beautiful miniatures.
1821 Η ΜΑΧΗ supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for 1821 Η ΜΑΧΗ is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists 1821 Η ΜΑΧΗ for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
1821 Η ΜΑΧΗ has a complexity rating of 1.0 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
1821 Η ΜΑΧΗ belongs to these categories: Wargame, Territory Building, and Post-Napoleonic. Its main mechanics are Area Movement, Dice Rolling, and Cooperative Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists 1821 Η ΜΑΧΗ as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.