
- BGG rank
- BGG #320
- BGG rating
- 7.9
1830: Railways & Robber Barons
- 2–7 players
- 180–360 min
- Complexity 4.2/5
- 1986

Rules assistance for 1829 Conversion Kit
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
1829 Conversion Kit is an expansion for 1829 released in 1981 for 2–9 players, 600 minutes per game, and ages 12 and up. It was designed by Francis Tresham and its main mechanics are Tile Placement and Stock Holding.
1829 Conversion Kits were published to allow owners of the 1829 Conversion Kit to play the other 18xx games without having to buy another complete game as many of the parts were common to both the Southern and the Northern games. As such, the Conversion Kits are not standalone games, but rather contains those parts unique to the other 1829 [Northern or Southern] - the board and the shares for the companies. A copy of 1829 Northern Board is required to use the 1829 Southern Conversion Kit or alternatively a Southern Board can be used with a Northern Conversion Kit. The Conversion Kits can be differentiated from a full copy of 1829 by the presence of either a large sticker to the right of the 1829 name on the box stating "Conversion Kit. This is not a complete game." [Southern Conversion Kit] or a larger diagonal sticker across the front of the box [Northern and Southern Conversion Kits]. See pictures. The inevitable scars left after removal of either sticker is the largest sign that this is the Conversion Kit and not the full game. However, on the side of the box where the Number of Players and Playing Time is indicated, there is also a sticker covering the Serial Number [Southern Kit] or no number at all [both kits].
1829 Conversion Kit supports 2–9 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for 1829 Conversion Kit is 600 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists 1829 Conversion Kit for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
1829 Conversion Kit belongs to these categories: Economic, Trains, and Expansion for Base-game. Its main mechanics are Tile Placement and Stock Holding. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of 1829 Conversion Kit are: Francis Tresham. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists 1829 Conversion Kit as an expansion for 1829. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need 1829 to use it. Check that your edition of 1829 is compatible, as some expansions were revised between editions.