
- BGG rank
- BGG #3,151
- BGG rating
- 7.8
1848: Australia
- 3–6 players
- 200–240 min
- Complexity 3.8/5
- 2007

2022
Rules assistance for 1888-N
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
1888-N is a board game released in 2022 for 2–6 players, 150–200 minutes per game, and ages 12 and up. It was designed by Leonhard "Lonny" Orgler and its main mechanics are Auction / Bidding, Ownership, and Tile Placement.
1888-N ("N" for "north") is an 18xx game set in China in the Beijing area. It features no special rules apart from the various private companies (which depict Chinese landmarks) and is a branch of the 1830-style games. The maps are double-sided, one side with the classic 18xx layout and the other featuring a more fancy artwork. Two to six players represent investors in railroad companies, spending their initial capital to buy wholly owned private companies and shares in public companies. The public companies are each controlled by the largest shareholder (its president). Public companies build track and run trains in order to earn revenues. These revenues can be paid out as dividends to shareholders or retained to fund further track and rolling stock. 1888-N is the first part in a Chinese trilogy (1888-E and 1888-S are the other two) can be combined with one or both other games for a larger map and more companies.
1888-N supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for 1888-N is 150–200 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists 1888-N for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
1888-N has a complexity rating of 3.5 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
1888-N belongs to these categories: Economic, Trains, and Transportation. Its main mechanics are Auction / Bidding, Ownership, and Tile Placement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of 1888-N are: Leonhard "Lonny" Orgler. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists 1888-N as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.