18JP-T
BGG rank
BGG #18,196
BGG rating
7.0

18JP-T

2010

Rules assistance for 18JP-T

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–7 players
  • 180 min
  • Complexity 3.8/5

For 2 players

Rules assistant for 18JP-T

What would you like to know?

Answers come from the official rulebook, with the page to check.

18JP-T is a board game released in 2010 for 2–7 players. It was designed by Toryo Hojo and its main mechanics are Auction / Bidding, Tile Placement, and Network and Route Building.

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About the game

18JP-T is a Japanese 18xx game set in the Greater Tokyo Area. The rules for 18JP-T are identical to 1830, with the following changes: The map shows the Greater Tokyo Area. The hexes are numbered from Ta76 to Tl198. Tokyo city consists of 7 hex marked T, upgrades cost ¥80 from yellow to green and again for green to brown. There are special "T" tiles for Tokyo in green, brown and grey (J01 to J13). There are 6 privates (A to F). There are 11 companies (grey, yellow, purple, dark-green, light-blue, red, pink, brown, light-green, orange, dark blue). 7 companies start in one of the 7 Tokyo hex, only 4 companies start outside of Tokyo. Each company has one or two special powers. Most companies have a red area as destination which provides double income. There are no sharp curves tiles, neither for plain tiles, small station tiles nor yellow large station tiles. Yellow tiles with one or two small stations can never be upgraded. —user summary

Questions and answers

18JP-T supports 2–7 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.