
- BGG rank
- BGG #9,114
- BGG rating
- 7.3
18DO: Dortmund
- 2–5 players
- 180–360 min
- Complexity 4.0/5
- 2020

Rules assistance for 18Ruhr: Extension 01
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
18Ruhr: Extension 01 is an expansion for 18Ruhr released in 2015 for 3–5 players and 300 minutes per game. It was designed by Wolfram Janich and Michael Scharf and its main mechanics are Tile Placement, Network and Route Building, and Stock Holding.
An expansion to 18Ruhr, allowing players to cut the playable map in half. It also adds the following things: two new private companies; mixed Montan companies, allowing both coal and steel mines simultaneously; new tiles; the Dortmunder Hafenbahn, an additional (industrial) railway. Description from the publishers website: '18Ruhr-Ext 01 is the first expansion of 18Ruhr. The rules of the base game remain unchanged. The most important element of 18Ruhr-Extension 01 is the map overlay. Use the map overlay to create two new, smaller maps. One represents the Western part of the Ruhr area and the Eastern part. Both maps are suitable for 3 to 5 players. In addition, there are two new Private Companies, one new Railway Corporation and four ‘mixes’ MONTAN Corporation. Each of the latter combines both types of industry, as it was the case in reality. For each map there five new variances which are necessary due to the reduced number of corporations and MONTAN locations.'
18Ruhr: Extension 01 supports 3–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for 18Ruhr: Extension 01 is 300 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
18Ruhr: Extension 01 has a complexity rating of 4.0 out of 5 from BoardGameGeek players, which makes it a heavy game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
18Ruhr: Extension 01 belongs to these categories: Economic and Trains. Its main mechanics are Tile Placement, Network and Route Building, and Stock Holding. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of 18Ruhr: Extension 01 are: Wolfram Janich and Michael Scharf. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists 18Ruhr: Extension 01 as an expansion for 18Ruhr. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need 18Ruhr to use it. Check that your edition of 18Ruhr is compatible, as some expansions were revised between editions.