18Ruhr: Extension 02
BGG rating
8.0

Expansion for 18Ruhr

18Ruhr: Extension 02

2025

Rules assistance for 18Ruhr: Extension 02

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 3–6 players
  • 300 min
  • Complexity 4.0/5

Rules assistant for 18Ruhr: Extension 02

What would you like to know?

Answers come from the official rulebook, with the page to check.

18Ruhr: Extension 02 is an expansion for 18Ruhr released in 2025 for 3–6 players and 300 minutes per game. It was designed by Wolfram Janich and Michael Scharf and its main mechanics are Tile Placement, Network and Route Building, and Stock Holding.

About the game

18Ruhr-Ext 02 is the second extension of 18Ruhr. The most important new elements are the new Stock Market board and the implementation of 20 black coal cubes and 19 red steel cubes. In addition, there are now 10 stock certificates of equity funds each, for a coalmine equity fund and a steel mill equity fund. There are also five new private certificates. The nature of 18Ruhr changed slightly, as the Railway Corporations may generate additional income by physically transporting coal and steel. The Montan companies play a passive role only and neither their charters nor their certificates are used for this extension. Note: This expansion was published in the TRAXX Mainline magazine 2025. It was available as an RTP version at SPIEL 2025. —description from the publisher 18Ruhr extension 02 needs components from the basegame 18Ruhr and some components from 18Ruhr extension 01. See the rulebook in the file section for more details.

Questions and answers

18Ruhr: Extension 02 supports 3–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.