
- BGG rank
- BGG #4,273
- BGG rating
- 6.6
1911 Amundsen vs Scott
- 2 players
- 20 min
- Complexity 1.8/5
- 2011

2024
Rules assistance for 1984
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
1984 is a board game released in 2024 for 1–4 players, 90–120 minutes per game, and ages 14 and up. It was designed by Perepau Llistosella and its main mechanics are Hand Management, Hidden Roles, and Multi-Use Cards.
In this game you will assume the role of a powerful Mentapol, a thought policeman of the single party Ingsoc, and your goal is to increase the party's power by controlling the inhabitants of London. Keep in mind that your fellow Mentapoles are also vying for power, and if Winston Smith reaches the Golden Country, your fate will be the terrible Room 101. The Ingsoc will reward you with Victory Points as you achieve the game's objectives. The Mentapol with the most VP at the end of the game will be proclaimed the winner. At each turn, you will have to make important decisions, such as deciding what propaganda to distribute, what fake news to spread, and how to manipulate the population to support the party. In addition, you will have to be on guard against your own fellow players, who will also be trying to increase their power and weaken yours.
1984 supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for 1984 is 90–120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists 1984 for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
1984 has a complexity rating of 3.0 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
1984 belongs to these categories: Novel-based. Its main mechanics are Hand Management, Hidden Roles, and Multi-Use Cards. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of 1984 are: Perepau Llistosella. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists 1984 as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.