
- BGG rank
- BGG #30,476
- BGG rating
- 4.2
Da Vinci's Challenge Card Game
- 3–4 players
- Complexity 1.1/5
- 2005

2006
Rules assistance for 24 Countdown Game
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
24 Countdown Game is a board game released in 2006 for 2–4 players, 20 minutes per game, and ages 12 and up. It was designed by Paul Micarelli and its main mechanics are Hidden Roles and Trick-taking.
The 24 Countdown Game is based upon the popular Fox TV show "24". The players are dealt eight cards. During this initial deal, one player is assigned the role of terrorist. There are twenty-four rounds of gameplay. Each round tells the players which suit must be played in order to win the trick. The Jack Bauer Card is wild and wins any trick. A player who wins a trick must either draw and keep two cards or draw and follow the instructions from the top card of the Action Deck. The terrorist wins the game by not being eliminated and having the most points or by eliminating all the other players. Any other player can win by eliminating the terrorist or by having the most points. Note: This is essentially the same game as 24 Card Game, except that it uses a board for the timer, instead of sleeved card. Buy Microbadge - 24 fan Buy Microbadge - Kiefer Sutherland is a character Jack Bauer plays when he's not saving the world.
24 Countdown Game supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for 24 Countdown Game is 20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists 24 Countdown Game for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
24 Countdown Game has a complexity rating of 1.0 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
24 Countdown Game belongs to these categories: Card Game and Movies / TV / Radio theme. Its main mechanics are Hidden Roles and Trick-taking. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of 24 Countdown Game are: Paul Micarelli. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists 24 Countdown Game as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.