2D6 Dungeon: Lairs Expansion Vol. 2
BGG rating
6.3

Expansion for 2D6 Dungeon: A Dungeon Crawler

2D6 Dungeon: Lairs Expansion Vol. 2

2024

Rules assistance for 2D6 Dungeon: Lairs Expansion Vol. 2

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1 player

Rules assistant for 2D6 Dungeon: Lairs Expansion Vol. 2

What would you like to know?

Answers come from the official rulebook, with the page to check.

2D6 Dungeon: Lairs Expansion Vol. 2 is an expansion for 2D6 Dungeon: A Dungeon Crawler released in 2024 for 1 player. It was designed by Toby Lancaster and its main mechanics are Dice Rolling, Paper-and-Pencil, and Solo / Solitaire Game.

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About the game

2D6 Dungeon Lair Expansion Vol 2 – the adventure continues… Most mine shafts that are found in the land have collapsed and cannot be entered. But the Ancient Mine Shaft was well established and has a complex network of deep rooms on three levels. These abandoned locations are feared by locals and can be a place where subterranean creatures have penetrated or sought shelter and must be cleared to remove the threat to the land. In the west of Adrumar, in the region that borders the Heartland, are the Basins of Adrumar. They were formed by an earthquake many centuries ago when rock formations were revealed by sinking sands. They are a network of open top rooms set in uneven sandstone chambers sculpted by Kaladear herself during the creation of the world.

Questions and answers

2D6 Dungeon: Lairs Expansion Vol. 2 supports 1 player according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.