6: Siege – Dead End
BGG rating
7.1

Expansion for 6: Siege – The Board Game

6: Siege – Dead End

2023Powered by BGG

Rules assistance for 6: Siege – Dead End

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 60 min
  • 14+

Rules assistant for 6: Siege – Dead End

What would you like to know?

Answers come from the official rulebook, with the page to check.

6: Siege – Dead End is an expansion for 6: Siege – The Board Game released in 2023 for 2–4 players and ages 14 and up. It was designed by Carlos G.Q. and its main mechanics are Variable Player Powers, Dice Rolling, and Interrupts.

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About the game

6: Siege - The Board Game is an asymmetrical tabletop game with miniatures for 2 to 4 players, based on Ubisoft’s acclaimed tactical shooter video game, Tom Clancy’s Rainbow Six: Siege. Gameplay is fast and frenetic, allowing players to feel the tension of a cinematic assault with simulated real-time gameplay. Players control a team of 5 operators (all attackers or all defenders), with each Operator boasting different gadgets and abilities. Building your team of 5 is a very rewarding step of the game, offering endless possibilities and strategic choices. As the attacker, you will use your explosive arsenal to tear down walls and obstacles to reach your objective! As the defender, you will shape the battleground to your advantage and seek to thwart your opponent’s plans by denying them chances to attack. "Map Pack 2: Dead End, contains two more maps, Oregon and Chalet. Oregon is very open, with long hallways. It enables the most nimble Operators to make the most tactical plays, and that will force you to always think one step ahead. Oregon also has a lot of sniping spots, so… beware. Chalet keeps Operators on their toes as no place is 100% safe. It is also quite vertical, and movement becomes even more tactical! —description from the publisher

Questions and answers

6: Siege – Dead End supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.