
- BGG rank
- BGG #600
- BGG rating
- 8.0
ASL: Advanced Squad Leader Rule Book – Electronic Edition
- 2 players
- 120–480 min
- Complexity 4.7/5
- 1985

Rules assistance for 6: Siege – Year 5: Shadow Tactics
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
6: Siege – Year 5: Shadow Tactics is an expansion for 6: Siege – The Board Game released in 2023 for 2–4 players, 60 minutes per game, and ages 14 and up. It was designed by Carlos G.Q. and its main mechanics are Variable Player Powers, Dice Rolling, and Interrupts.
6: Siege - The Board Game is an asymmetrical tabletop game with miniatures for 2 to 4 players, based on Ubisoft’s acclaimed tactical shooter video game, Tom Clancy’s Rainbow Six: Siege. Gameplay is fast and frenetic, allowing players to feel the tension of a cinematic assault with simulated real-time gameplay. Players control a team of 5 operators (all attackers or all defenders), with each Operator boasting different gadgets and abilities. Building your team of 5 is a very rewarding step of the game, offering endless possibilities and strategic choices. As the attacker, you will use your explosive arsenal to tear down walls and obstacles to reach your objective! As the defender, you will shape the battleground to your advantage and seek to thwart your opponent’s plans by denying them chances to attack. "Year 5 - Shadow Tactics adds 6 operators to the base game. All of them being from the fifth year, or the fifth season, of the video game. They expand upon existing mechanisms and provide different options. And with the expanded roster, you’ll have more creative freedom while drafting your squad. Some Operators really benefit from synergies, while others are particularly suited for a specific environment For attackers, we have Iana with her Gemini Replicator. She creates holo doubles and sows confusion among enemies. Ace, from Norway, is a demolition specialist who can crumble floors and ceilings, making some spaces impassable. On top of that, this season sees Zero return! Zero as the famous (or infamous!) Sam Fisher himself… With his Argus cameras, he will force opponents to move a certain way. On the defenders’ side, Oryx’s charges are a force to be reckoned with. He can run and crash through walls! Melusi and Aruni add traps and countermeasures on the field thanks to Banshee Sonic Defences or Surya Lasers. —description from the publisher"
6: Siege – Year 5: Shadow Tactics supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for 6: Siege – Year 5: Shadow Tactics is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists 6: Siege – Year 5: Shadow Tactics for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
6: Siege – Year 5: Shadow Tactics belongs to these categories: Video Game Theme, Real-time, and Modern Warfare. Its main mechanics are Variable Player Powers, Dice Rolling, and Interrupts. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of 6: Siege – Year 5: Shadow Tactics are: Carlos G.Q.. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists 6: Siege – Year 5: Shadow Tactics as an expansion for 6: Siege – The Board Game. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need 6: Siege – The Board Game to use it. Check that your edition of 6: Siege – The Board Game is compatible, as some expansions were revised between editions.