
- BGG rank
- BGG #192
- BGG rating
- 7.8
7 Wonders (Second Edition)
- 3–7 players
- 30 min
- Complexity 2.3/5
- 2020

Rules assistance for 7 Wonders: Wonder Pack
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
7 Wonders: Wonder Pack is an expansion for 7 Wonders released in 2013 for 2–7 players, 30 minutes per game, and ages 10 and up. It was designed by Antoine Bauza and its main mechanics are Variable Player Powers, Set Collection, and Simultaneous Action Selection.
As the name suggests, 7 Wonders: Wonder Pack includes new wonders for use with the 7 Wonders base game, with the wonders in question being: The Great Wall of China, with the owner being able to build the stages of this wonder in any order (since the wall is, of course, a long horizontal wonder and not a primarily vertical one) Stonehenge, with the amount of stone you have being important during its construction Abu Simbel, in which leaders can be buried and mummified for bonus points Manneken Pis, which is a revised version of the 7 Wonders: Manneken Pis wonder first released as a promotional item at Spiel 2010.
7 Wonders: Wonder Pack supports 2–7 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for 7 Wonders: Wonder Pack is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists 7 Wonders: Wonder Pack for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
7 Wonders: Wonder Pack has a complexity rating of 2.3 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
7 Wonders: Wonder Pack belongs to these categories: Card Game, Ancient, and City Building. Its main mechanics are Variable Player Powers, Set Collection, and Simultaneous Action Selection. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of 7 Wonders: Wonder Pack are: Antoine Bauza. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists 7 Wonders: Wonder Pack as an expansion for 7 Wonders. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need 7 Wonders to use it. Check that your edition of 7 Wonders is compatible, as some expansions were revised between editions.