7th Sea: City of Five Sails – Blood and Salt
BGG rating
8.0

Expansion for 7th Sea: City of Five Sails

7th Sea: City of Five Sails – Blood and Salt

2026

Rules assistance for 7th Sea: City of Five Sails – Blood and Salt

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 20–80 min
  • 12+

Rules assistant for 7th Sea: City of Five Sails – Blood and Salt

What would you like to know?

Answers come from the official rulebook, with the page to check.

7th Sea: City of Five Sails – Blood and Salt is an expansion for 7th Sea: City of Five Sails released in 2026 for 2–4 players, 20–80 minutes per game, and ages 12 and up. It was designed by Carl Matherly and Brian Mazurowski and its main mechanics are Variable Player Powers, Hand Management, and Push Your Luck.

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About the game

Bitter rivalries and twisted schemes threaten to tear the City of Five Sails asunder. Each hero faces a choice: Seek blood for blood, or restore the City to order? Each villain must decide: seek alliances and consolidate their winnings, or rub salt in the wounds of their foes to prove their dominance. This 149 card expansion for 7th Sea: City of Five Sails introduces new characters, schemes and other cards themed around academic and mercantile order, or dangerous new heights of violence. This box also contains City Under Siege, a solo play expansion for you to explore and enjoy between harrowing duels and sneaky stratagems. —description from the back of the box

Questions and answers

7th Sea: City of Five Sails – Blood and Salt supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.