
- BGG rank
- BGG #33
- BGG rating
- 8.1
Arkham Horror: The Card Game
- 1–2 players
- 60–120 min
- Complexity 3.6/5
- 2016

Rules assistance for 7th Sea: City of Five Sails – Fate and Fortune
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
7th Sea: City of Five Sails – Fate and Fortune is an expansion for 7th Sea: City of Five Sails released in 2025 for 2–4 players, 20–80 minutes per game, and ages 12 and up. It was designed by Robert Croy, Carl Matherly, and Brian Mazurowski and its main mechanics are Variable Player Powers, Hand Management, and Push Your Luck.
Fortune only favors fools, and Fate is friend to no one. Every faction within the City of Five Sails has mustered their forces, laid out their plans, and anxiously cast their die. All that's left to do is grit your teeth and fight to your last breath. This 149 card expansion for 7th Sea: City of Five Sails introduces new Leaders for each faction which radically change the way each faction plays. New Gambling Maneuvers and Gambling Techniques will allow you to press your luck for greater rewards! Explore new ways to play with the new First Mates play variant. —description from the designer
7th Sea: City of Five Sails – Fate and Fortune supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for 7th Sea: City of Five Sails – Fate and Fortune is 20–80 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists 7th Sea: City of Five Sails – Fate and Fortune for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
7th Sea: City of Five Sails – Fate and Fortune belongs to these categories: Card Game, Fantasy, and Pirates. Its main mechanics are Variable Player Powers, Hand Management, and Push Your Luck. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of 7th Sea: City of Five Sails – Fate and Fortune are: Robert Croy, Carl Matherly, and Brian Mazurowski. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists 7th Sea: City of Five Sails – Fate and Fortune as an expansion for 7th Sea: City of Five Sails. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need 7th Sea: City of Five Sails to use it. Check that your edition of 7th Sea: City of Five Sails is compatible, as some expansions were revised between editions.