
- BGG rank
- BGG #23,541
- BGG rating
- 6.4
Yeomen: The 9 Card Agincourt Game
- 1 player
- 15 min
- Complexity 1.8/5
- 2016

2017
Rules assistance for 9 Card Siege
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

For 1 player
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Answers come from the official rulebook, with the page to check.
9 Card Siege is a board game released in 2017 for 1 player, 20–30 minutes per game, and ages 10 and up. It was designed by Chris Hansen (II) and its main mechanics are Dice Rolling, Point to Point Movement, and Solo / Solitaire Game.
9 Card Siege is a solitaire micro card wargame. In this game, you must defend a medieval European fortress from a besieging army. You must defend against medieval siege engines such as ladders, a battering ram, siege tower, and trebuchets. You've also got to ensure there are adequate supplies to feed your army and keep their morale high. You must survive the siege for three days. At this point your army will arrive and drive away the invading forces. The game uses a States of Siege system similar to games like Israeli Independence and Constantinople. Each turn you will draw a card and resolve the event, move enemy units, and gain action points for your units. You will have to decide how to best use your limited resources to protect your fortress. The game is played using a total of 9 cards and a handful of cubes and dice. Two card contains the tracks for the game and the other seven cards contain the game's events. Each event card has sections for three days on it events on it. You will play through the deck three times using a different section each time. Each turn is played out in a series of phases. 1. Enemy Line Check 2. Card Play Phase 3. Event Phase 4. Enemy Movement Phase 5. Player Actions 6. Victory or Loss Check Phase 7. End of Day Phase
9 Card Siege supports 1 player according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for 9 Card Siege is 20–30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists 9 Card Siege for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
9 Card Siege has a complexity rating of 1.6 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
9 Card Siege belongs to these categories: Wargame, Print & Play, and Medieval. Its main mechanics are Dice Rolling, Point to Point Movement, and Solo / Solitaire Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of 9 Card Siege are: Chris Hansen (II). These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists 9 Card Siege as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.