A Driving Charge: Breaking the Jitra Line, 1941
BGG rating
9.5

Expansion for Chain of Command

A Driving Charge: Breaking the Jitra Line, 1941

2025

Rules assistance for A Driving Charge: Breaking the Jitra Line, 1941

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players

Rules assistant for A Driving Charge: Breaking the Jitra Line, 1941

What would you like to know?

Answers come from the official rulebook, with the page to check.

A Driving Charge: Breaking the Jitra Line, 1941 is an expansion for Chain of Command released in 2025 for 2 players. It was designed by Richard Clarke (III) and its main mechanics are Scenario / Mission / Campaign Game.

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About the game

During the invasion of Thailand and Malaya, a fast moving Japanese column is heading for the British defensive line at Jitra. Due to monsoon damage, the British are desperate to delay the Japanese in order to improve their defences. This pint-sized campaign looks at both the British attempts to slow the Japanese advance and the ultimate attack on the main defences at Jitra. This is the first Pint-Sized Campaign designed to be used with the Far East Handbook, and is an excellent introduction to the theatre, its terrain and the troop types involved. Six scenarios are included with the campaign typically running between four and seven games before a conclusion.

Questions and answers

A Driving Charge: Breaking the Jitra Line, 1941 supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.